National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Design of game console
Sedláček, Michal ; Křenek, Ladislav (referee) ; Zvonek, Miroslav (advisor)
The subject of this bachelor thesis is to analyze and design game console and its control. The goal was to join suitable technical achievements with aesthetics and manufacturability. Design should continue in evolution of current game consoles and bring new ideas and innovations into this sphere.
3D Chess with Leap Motion
Smejkal, Václav ; Najman, Pavel (referee) ; Pavelková, Alena (advisor)
This Bachelor thesis deals with Leap Motion controller. The goal of this project is 3D chess game which can be controlled by Leap Motion device. Theoretical part of this thesis describes history of similar input devices, Leap Motion and OpenSceneGraph graphics toolkit which is used to create 3D scene. Then, practical part describes design and implementation of application and evaluation of usability of application control based on testing.
Design of game console
Sedláček, Michal ; Křenek, Ladislav (referee) ; Zvonek, Miroslav (advisor)
The subject of this bachelor thesis is to analyze and design game console and its control. The goal was to join suitable technical achievements with aesthetics and manufacturability. Design should continue in evolution of current game consoles and bring new ideas and innovations into this sphere.
Utilization of input device XBOX Kinect
PŘEDOTA, Jan
The bachelor work's topic is utilization of input device XBOX Kinect. The theoretical part focuses on technical specialization, properties, single parts and history of this device and other motion sensors. It also describes the way of getting data and processing them, proposal of algorithms and flowcharts. The practical part examines developing application, which uses this motion sensor as a control device. That means that the program scans human body, evaluates the position of it, designates the gesture and does relevant action. For coding, the application uses Visual Studio as an integrated developing environment, C# as a programming language, .NET Framework 4.5 as a software framework, Widnows Presentation Foundation and Windows Software Development Kit 1.8 as a communicator with the Kinect.

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