National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Chess Server
Bárczi, Viktor ; Trchalík, Roman (referee) ; Jirák, Ota (advisor)
This work deals with the creating, and solving the problem of a chess server. It is about creating a chess server wherewith people can play chess through the Internet or a local network and also on a PC. In the real world the construction of the informational system resembles chess games between two players. According to the basic rules of chess the control of the right movements, the analysis of special movements like taking a figure and also rooking, projection and the analysis of checks and mates on the king are solved. During the game statistics of the movements are kept and after the end of the game the performance of the players are calculated by the virtue of record and statistics are kept about the gained ELO (rating) points.
"Bazaar and pawn shop: ethnography at the interface of formal and informal economy"
Rádl, Michael ; Abu Ghosh, Yasar (advisor) ; Halbich, Marek (referee)
Bazaar and pawnshop: etnography at the interface of formal and informal economy Abstract: In this paper I deal with the issue, regarding what actually constitutes bazaar-pawnshop and what this facility means for different groups of customers. Basic research method is auto- ethnography, because best suits in the situation, where I am myself the owner of such shop and during field research I use my own memories and perform both as a direct participant-owner as well as an anthropologist, examining the environment of bazaar. In the empirical part, I offer a brief characterization of different types of customers, depending on the way how they use the bazaar-pawnshop. By describing and analyzing relationships and interactions occurring in the course of business negotiations in the bazaar-pawnshop, I try to show what this type of economy, often referred to as informal or marginal, means for different groups of customers. In particular, I focus on the question how marginalized groups perceive bazaar-pawnshop and how they incorporate it into their lifestyle. On the basis of collected data I infer that they regard the bazaar- pawnshop as a standard economic facility and as an almost necessary part of their everyday life. Keywords: bazaar-pawnshop, purchase, sale, pawn, loan, used goods, customers, marginalized groups
"Bazaar and pawn shop: ethnography at the interface of formal and informal economy"
Rádl, Michael ; Abu Ghosh, Yasar (advisor) ; Halbich, Marek (referee)
Bazaar and pawnshop: etnography at the interface of formal and informal economy Abstract: In this paper I deal with the issue, regarding what actually constitutes bazaar-pawnshop and what this facility means for different groups of customers. Basic research method is auto- ethnography, because best suits in the situation, where I am myself the owner of such shop and during field research I use my own memories and perform both as a direct participant-owner as well as an anthropologist, examining the environment of bazaar. In the empirical part, I offer a brief characterization of different types of customers, depending on the way how they use the bazaar-pawnshop. By describing and analyzing relationships and interactions occurring in the course of business negotiations in the bazaar-pawnshop, I try to show what this type of economy, often referred to as informal or marginal, means for different groups of customers. In particular, I focus on the question how marginalized groups perceive bazaar-pawnshop and how they incorporate it into their lifestyle. On the basis of collected data I infer that they regard the bazaar- pawnshop as a standard economic facility and as an almost necessary part of their everyday life. Keywords: bazaar-pawnshop, purchase, sale, pawn, loan, used goods, customers, marginalized groups
Chess Server
Bárczi, Viktor ; Trchalík, Roman (referee) ; Jirák, Ota (advisor)
This work deals with the creating, and solving the problem of a chess server. It is about creating a chess server wherewith people can play chess through the Internet or a local network and also on a PC. In the real world the construction of the informational system resembles chess games between two players. According to the basic rules of chess the control of the right movements, the analysis of special movements like taking a figure and also rooking, projection and the analysis of checks and mates on the king are solved. During the game statistics of the movements are kept and after the end of the game the performance of the players are calculated by the virtue of record and statistics are kept about the gained ELO (rating) points.

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