National Repository of Grey Literature 14 records found  1 - 10next  jump to record: Search took 0.00 seconds. 
Educational computer game, its creation and use use teaching of thematic unit Chemical reactions
PLACHÝ, Ondřej
The bachelor thesis focuses on the creation and use of an educational computer game (click and point adventure) in teaching chemical reactions at the second level of primary schools. The aim of this project is to convey relevant knowledge to pupils in an attractive way, to develop cross-curricular relationships, their intrinsic motivation and key competences. Worksheets have been prepared to complement the game. The game is set in the well-known localities of Znojmo, whose geographical and historical attractions are introduced to the player in the course of the game.
Educational computer game, its creation and use in practicing chemical element symbols
NOVÁK, Zbyněk
The bachelor's thesis deals with the creation and use of an educational computer game (quiz game) in teaching inorganic chemistry, specifically in practicing the symbols of chemical elements, especially for students in the second grade of primary schools and lower grades of multi-year grammar schools. Educational game aims to motivate and activate students as well as develop interdisciplinary relationships. Pupils get acquainted not only with scientific knowledge, but also with practical and general knowledge in an attractive quiz form.
Educational computer game, its creation and use in teaching geochemistry
BARTŮŠKOVÁ, Jenifer
This diploma thesis is focused on the creation and use of educational computer games in teaching geochemistry at the second grade of primary school. The aim of this game is to pass on appropriate knowledge to students in an attractive way, to develop interdisciplinary relations, their internal motivation and key competences. The game is localized in well-known places of Šumava and the player is informed about its local geographical and historical attractions. The theoretical part is based on analysis of professional literature. Findings of this analysis are the theoretical framework of knowledge for the following practical part, in which the educational game is created and verified in practice. The research was conducted online and its results are discussed in the final part of the work. Based on the feedback from the students, possible modifications of the test version of the game were suggested.
Educational computer game, its creation and use for practice of laboratory equipment terminology.
ČECHOVÁ, Kristýna
The bachelor's thesis is focused on the creation and use of a computer game for chemistry equipment teaching especially for students of the second grade of elementary and lower grades of multi-year grammar school. The aim of this adventure game is to motivate, activate and develop inter-subject relationships. The educational computer game is situated in the Dačice castle. Students get information not only about science, but also about the local history, monuments and culture.
The role of the primary school teacher in creating a school classroom climate and his/her impact on school success
Kornoušková, Tereza ; Kučerová, Olga (advisor) ; Presslerová, Pavla (referee)
This diploma thesis deals with the influence of the teacher's personality on the classroom climate and school success of pupils. The theoretical part deals with the three basic areas described in the individual chapters - the personality of the teacher, the classroom climate and its actors and components, and last but not least, school success. The topic of motivating pupils in teaching also corresponds to school success, especially at present. In the practical part, the thesis presents the results of qualitative research conducted in the third grade of primary school, which is very specific in its composition, the school itself includes a special program for exceptionally gifted students and currently also educates a large number of students with different mother tongue. In addition, students with specific learning disabilities also appear in the classroom. The three areas described in the theoretical part are mapped by the methods typical for qualitative research, participatory observation, through observation sheets of own production and inspired by scientific literature, and a semi-structured interview with the class teacher. KEYWORDS teacher's personality, classroom climate, school success, motivation in education, school classroom, primary education, observation, interview
Educational computer game, its creation and use for practise of chemistry of natural compounds schoolwork
NERAD, Oldřich
This diploma thesis is focused on the creation and usage of a computer game (adventure) for chemistry of natural compounds. The game was developed especially for students of the second grade of elementary and lower grades of grammar school. The aim of this adventure game is to motivate and activate during chemistry lessons. This adventure game is embedded to picturesque town Pelhřimov and its surroundings.
Educational computer game, its creation and use for practise of environmental chemistry schoolwork
BARTŮŠKOVÁ, Jenifer
The bachelor's thesis is focused on the creation and use of a computer game for chemistry teaching especially for students of the second grade of elementary and lower grades of multi-year grammar school. The aim of this adventure game is to motivate, activate and develop inter-subject relationships. The educational computer game is situated in the Šumava, especially surroundings of Kvilda and Vimperk and students get information not only about science, but also about the local history, monuments and culture.
Creating a computer game suitable for practice of nomenclature of inorganic compounds
NEČEDA, Luboš
This thesis is focused on usage of computer game (adventure game) in teaching of chemismy (posted on internet since 2017). Game is situated to the town of České Budějovice and contains set of tests from Inorganic chemisty. This game can be used to motivate students to study chemistry on primary schools.
Educational computer game, its creation and use for practice of nomenclature of organic compounds
ENGLICKÝ, Tomáš
This diploma thesis is concerned on the creation of computer game (adventure). This game may be used as means of motivation in chemistry lessons at primary school. The student is tested on the relevant topics of organic chemistry during the game. The tests are mainly directed on the organic chemistry nomenclature. The adventure takes place in the castle Jindřichův Hradec. The student also learns the basic facts and history of this compound. In this way they acquire inter-subject links.
Creating computer a game suitable for practice of nomenclature of inorganic chemistry
KŘÍŽOVÁ, Šárka
The thesis deals with creating educational computer game which means to be used as alternative didactic material for pupils on lower grades of grammar schools and higher grades of elementary schools at Chemistry. The adventure game is situated to the town of Třeboň. This adventure contains a set of tests that help to practice of inorganic nomenclature.

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