National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Pending Event Set Implementation
Kozovský, Daniel ; Hrubý, Martin (referee) ; Peringer, Petr (advisor)
This work aims to create a library in C++, which implements various variants of the pending event set, which is used in discrete simulations. The library includes nine different implementations of the pending event set, accessible through a single interface. This interface is designed to make it easy to extend the library with additional implementations. In addition to the library itself, the work also describes the design of the test application and evaluates the time complexity of individual implementations.
Graphics Intro 64kB Using OpenGL
Milet, Tomáš ; Kubíček, Radek (referee) ; Vlček, Adam (advisor)
This bachelor's thesis describes creating of graphics intro with limited size using OpenGL. It describes methods for generating graphical objects, such as textures and terrain. It deals with particle system and cellular automata.
Pending Event Set Implementation
Kozovský, Daniel ; Hrubý, Martin (referee) ; Peringer, Petr (advisor)
This work aims to create a library in C++, which implements various variants of the pending event set, which is used in discrete simulations. The library includes nine different implementations of the pending event set, accessible through a single interface. This interface is designed to make it easy to extend the library with additional implementations. In addition to the library itself, the work also describes the design of the test application and evaluates the time complexity of individual implementations.
Graphics Intro 64kB Using OpenGL
Milet, Tomáš ; Kubíček, Radek (referee) ; Vlček, Adam (advisor)
This bachelor's thesis describes creating of graphics intro with limited size using OpenGL. It describes methods for generating graphical objects, such as textures and terrain. It deals with particle system and cellular automata.

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