National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
iPhone as a Universal PC Input Device
Mataj, Lukáš ; Řezníček, Ivo (referee) ; Ševcovic, Jiří (advisor)
This bachelor thesis is concerned with making of an application, which enables to use mobile appliance iPhone as a wirelles universal input device of a computer. With this application we can simulate a keyboard, a numeric keyboard, a computer mouse, a touchpad and a game controller. We also shortly introduce an appliance iPhone and we get acquainted with the process of application development for this platform.
Internet Application on an iPhone Mobile Equipment
Fabián, Ondřej ; Burget, Radek (referee) ; Bartík, Vladimír (advisor)
This thesis concerns the development of an internet blog application for Apple iPhone with server background. The theoretical section contains an introduction to both the device itself and the priciples and procedures of the iPhone OS's program development. The practical segment describes the design of the actual application, the implementation of individual parts and the communication between them. Also mentioned are the techniques and methods applied during the application development. 
iPhone as a Universal PC Input Device
Mataj, Lukáš ; Řezníček, Ivo (referee) ; Ševcovic, Jiří (advisor)
This bachelor thesis is concerned with making of an application, which enables to use mobile appliance iPhone as a wirelles universal input device of a computer. With this application we can simulate a keyboard, a numeric keyboard, a computer mouse, a touchpad and a game controller. We also shortly introduce an appliance iPhone and we get acquainted with the process of application development for this platform.
Internet Application on an iPhone Mobile Equipment
Fabián, Ondřej ; Burget, Radek (referee) ; Bartík, Vladimír (advisor)
This thesis concerns the development of an internet blog application for Apple iPhone with server background. The theoretical section contains an introduction to both the device itself and the priciples and procedures of the iPhone OS's program development. The practical segment describes the design of the actual application, the implementation of individual parts and the communication between them. Also mentioned are the techniques and methods applied during the application development. 

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