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Where Games and Stories Meet: Four Frames of Meaning in the City of Mist TTRPG System
Picková, Tereza ; Spalová, Barbora (advisor) ; Testa, Alessandro (referee)
. a. by the plurality of "worlds" the players operate in, and pertinent plurality of roles adopted frame analysis (see Fine 2002), describes three of these "worlds of meaning": the frame of the "the frame of the storytellers". Ad playing games resemble "storytelling events" (Georges 1969), and how this fact differentiates this genre from "classical" games. This framework broadens the understating of players d with the storyteller's agenda and expectations linked to this role. This unique form gaming world in the primary framework of the "real"

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