National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Strategy Computer Game
Dlabola, Jakub ; Rybková, Blanka (referee) ; Roupec, Jan (advisor)
The bachelor's thesis introduces the reader to the origin of strategic computer war games and their history. It shows the evolution of strategic war games from the first kriegsspiel to the current computer games. It also briefly deals with the possibilities of creating a strategic computer game in the C++ language and describes in detail the strategic computer game Shadows created by the author.
Rational Thinking in Strategic Games
Knotek, David ; Kočí, Radek (referee) ; Hrubý, Martin (advisor)
The target of this work is a creation of simple strategic game with distinct signs of artificial intelligence. Artificial intelligence will be in project represented on three levels, managerial (global), robotically (local) and assist (associated). In the next phase of the project will be the main attention targeted on graphical side of game, 2D simulator of play, graphical interface a resulting deployment the game. The game will be implemented in language C++, which provide sufficient comfort, and may be used multi-platformly.

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