National Repository of Grey Literature 6 records found  Search took 0.01 seconds. 
Neural Network Based Edge Detection
Janda, Miloš ; Žák, Pavel (referee) ; Švub, Miroslav (advisor)
Aim of this thesis is description of neural network based edge detection methods that are substitute for classic methods of detection using edge operators. First chapters generally discussed the issues of image processing, edge detection and neural networks. The objective of the main part is to show process of generating synthetic images, extracting training datasets and discussing variants of suitable topologies of neural networks for purpose of edge detection. The last part of the thesis is dedicated to evaluating and measuring accuracy values of neural network.
Automatic Image Cut in Android
Ondriga, Patrik ; Uhříček, Daniel (referee) ; Kolář, Dušan (advisor)
Thesis is focused on suggest image cut. The idea was to create a mobile application that would suggest image cut from screenshot of a social network so after that, there was only image without social network environment. No AI was used for this purpose, but edge detection methods.
Advanced Rendering in OpenSceneGraph Library
Ondruška, Jiří ; Přibyl, Jaroslav (referee) ; Švub, Miroslav (advisor)
This bachelor's thesis presents OpenSceneGraph library and its use with shaders written in OpenGL Shading Language. First of all it presents the basics of GLSL. Next chapter introduces the basics of OpenSceneGraph library. Following chapters are about different shaders. First is vertex displacement mapping, followed by cartooning and the last one is water surface.
Automatic Image Cut in Android
Ondriga, Patrik ; Uhříček, Daniel (referee) ; Kolář, Dušan (advisor)
Thesis is focused on suggest image cut. The idea was to create a mobile application that would suggest image cut from screenshot of a social network so after that, there was only image without social network environment. No AI was used for this purpose, but edge detection methods.
Advanced Rendering in OpenSceneGraph Library
Ondruška, Jiří ; Přibyl, Jaroslav (referee) ; Švub, Miroslav (advisor)
This bachelor's thesis presents OpenSceneGraph library and its use with shaders written in OpenGL Shading Language. First of all it presents the basics of GLSL. Next chapter introduces the basics of OpenSceneGraph library. Following chapters are about different shaders. First is vertex displacement mapping, followed by cartooning and the last one is water surface.
Neural Network Based Edge Detection
Janda, Miloš ; Žák, Pavel (referee) ; Švub, Miroslav (advisor)
Aim of this thesis is description of neural network based edge detection methods that are substitute for classic methods of detection using edge operators. First chapters generally discussed the issues of image processing, edge detection and neural networks. The objective of the main part is to show process of generating synthetic images, extracting training datasets and discussing variants of suitable topologies of neural networks for purpose of edge detection. The last part of the thesis is dedicated to evaluating and measuring accuracy values of neural network.

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