National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Game Server for On-Line Gaming
Ohnheiser, Jan ; Smrčka, Aleš (referee) ; Hrubý, Martin (advisor)
Bachelor's thesis deals with development and creation application of Game Server for On-line Gaming. It deals with the classification of existing similar applications, network interface and game logic. It shows the possible use of library ENet, SDL and OpenGL. It demonstrates the functionality of the proposed server on simple games.
Detection and localization of microbial colonies by means of deep learning algorithms
Čičatka, Michal ; Vičar, Tomáš (referee) ; Mézl, Martin (advisor)
Due to massive expansion of the mass spectrometry and constant price growth of the human labour the optimalisation of the microbial samples preparation comes into question. This master thesis deals with design and implementation of a machine learning algorithm for segmentation of images of microbial colonies cultivated on Petri dishes. This algorithm is going to be a part of a controlling software of a MBT Pathfinder device developed by the company Bruker s. r. o. that automates the process of smearing microbial colonies onto a MALDI target plates. In terms of this thesis a several models of neural networks based on the UNet, UNet++ and ENet architecture were implemented. Based on a number of experiments investigating various configurations of the networks and pre-processing of the training datatset there was chosen an ENet model with quadruplet filter count and additional convolutional block of the encoder trained on a dataset pre-processed with round mask.
Detection and localization of microbial colonies by means of deep learning algorithms
Čičatka, Michal ; Vičar, Tomáš (referee) ; Mézl, Martin (advisor)
Due to massive expansion of the mass spectrometry and constant price growth of the human labour the optimalisation of the microbial samples preparation comes into question. This master thesis deals with design and implementation of a machine learning algorithm for segmentation of images of microbial colonies cultivated on Petri dishes. This algorithm is going to be a part of a controlling software of a MBT Pathfinder device developed by the company Bruker s. r. o. that automates the process of smearing microbial colonies onto a MALDI target plates. In terms of this thesis a several models of neural networks based on the UNet, UNet++ and ENet architecture were implemented. Based on a number of experiments investigating various configurations of the networks and pre-processing of the training datatset there was chosen an ENet model with quadruplet filter count and additional convolutional block of the encoder trained on a dataset pre-processed with round mask.
Game Server for On-Line Gaming
Ohnheiser, Jan ; Smrčka, Aleš (referee) ; Hrubý, Martin (advisor)
Bachelor's thesis deals with development and creation application of Game Server for On-line Gaming. It deals with the classification of existing similar applications, network interface and game logic. It shows the possible use of library ENet, SDL and OpenGL. It demonstrates the functionality of the proposed server on simple games.

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