National Repository of Grey Literature 147 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Tool for Simultaneous Editing of Multiple Subtitle Files
Chmelo, Lukáš ; Vlnas, Michal (referee) ; Milet, Tomáš (advisor)
Cieľom tejto práce je vytvoriť multiplatformový nástroj určený na súčasnú úpravu súborov titulkov vo viacerých verziách videa. Aplikácia umožňuje súčasnú tvorbu a úpravu titulkov pre rôzne variácie jedného videa, ktoré obsahuje rôzne strihy a vložené scény, čím rieši významnú výzvu pri úprave titulkov. Medzi kľúčové funkcie aplikácie patrí kontrola pravopisu a funkcie úpravy časovania reči. Ďalším dôležitým zameraním tohto projektu je užívateľská prívetivosť a kompatibilita medzi platformami, čo zaisťuje jednoduché používanie naprieč bežnými operačnými systémami.
Audio communication tool for Arma 3 players
Pupakis, Sotirios ; Kapinus, Michal (referee) ; Beran, Vítězslav (advisor)
V dynamickém a pohlcujícím světě hry Arma 3 je efektivní komunikace mezi hráči klíčová pro úspěšné mise, týmovou spolupráci a celkový herní zážitek. Arma 3 však sama neposkytuje dostatečně kvalitní komunikační nástroje. Výchozí možnosti komunikace jsou rozděleny na textové a hlasové kanály podle herních rolí, ale nenabízejí možnost přizpůsobení. To představuje problém, protože chybí možnost vlastní konfigurace. Existují dvě komunitou vytvořené modifikace, které se snaží poskytnout více realismu a možností přizpůsobení. Tyto projekty však čelí výzvě kvůli své závislosti na proprietárním softwaru. V rámci této bakalářské práce pracuji na vlastním řešení, které by mohlo v budoucnu nahradit tento proprietární software pro obě komunitní modifikace. Tím bychom také eliminovali potenciální útokový vektor pro hackery, protože stávající implementace umožňují snadný přístup ke kritické paměti hry.
Game Development for Assessment of a Person’s Reasoning, Auditory & Visual skills
Pejchar, Štěpán ; Hussain, Yasir (referee) ; Malik, Aamir Saeed (advisor)
Cílem této bakalářské práce je implementovat hry, které zhodnotí kognitivní schopnosti uživatele, který je hraje. Konkrétně se jedná o schopnosti rozhodovací, audio a vizuální. Tato bakalářská práce je pilotní studie rozshálejšího projektu. První část práce obsahuje teoretický výzkum. Popisuje zmíněné kognitivní schopnosti, jak fungují a jak je můžeme hodnotit. Druhá část popisuje samotnou aplikaci. Popisuje návrh her, a jejich implementaci. Aplikace obsahující hry byla implementována v Unity v jazyce C\#. Pro databázi byl použit Firebase. Tato část také vysvětluje jak hry provádí zhodnocení kognitivních schopností, a jak toto zhodnocení prezentují uživateli. Poslední část bakalářské práce popisuje testování aplikace. Aplikace byla testována na patnácti uživatelích. Jejich odpovědi jsou zdokumentovány a zhodnoceny v poslední části bakalářské práce.
Multichannel audio DAC for laboratory measurements
Kristek, Tomáš ; Kufa, Jan (referee) ; Kratochvíl, Tomáš (advisor)
The content of this bachelor thesis is the design and construction of a multi-channel audio D/A converter, which will be used for laboratory use. It includes a digital signal input using SPDIF communication, the D/A converter itself, control of the D/A converter chip using the SPI bus, power circuits and symmetrical output.
Feedback
Smolek, Adam ; Suchánek, Jiří (referee) ; Šrámek, Jan (advisor)
The topic of the thesis is feedback, understood literally as a technical principle in the creation of an audiovisual work, but also as a general principle of reflexivity. In this way, the dramaturgical, curatorial and production activities of the author are included in the framework of the diploma thesis, which are understood not only as autonomous creative outputs, but also as feedback systems. The result of the work is an author's tool operating with image and sound data derived from records of completed projects in the field of creating exhibitions, cultural and musical events. On the one hand, the work seeks to evaluate the realized projects by shifting to the meta-level of the work of art, its output is the creation of an audiovisual tool itself, but the conceptual level of using the feedback mechanism to reflect on oneself in interpersonal relationships is also essential.
Analysis and Detection of Multimedia Types in RTP Traffic
Kmeť, Martin ; Ryšavý, Ondřej (referee) ; Matoušek, Petr (advisor)
This thesis deals with the issues of detecting the codec used for the encoding of voice data carried by the RTP protocol without having access to the information carried by signalisation protocols in VoIP applications. Its main goal is to create and implement a fast algorithm for detecting the codec used for voice transfer via the RTP protocol. This algorithm should be fast enough to be used for offline analysis of captured data as well as for real-time online analysis. For research of possibilities were compared two approaches of detection. Detection by the characteristics of the codecs was chosen to solve the problem itself. Within the solution was performed data analysis and implementation of the application followed by testing on data.
Video Dubbing Tool
Koňárek, Petr ; Soukup, Ondřej (referee) ; Křivka, Zbyněk (advisor)
This thesis deals with draft and implementation of a multi - platform dubbing tool . It is about video and audio processing , recording voice of separate voice actors and its subsequent editing . You can find a set of technologies that are used to solve these tasks and to ensure compatibility with various operating systems . The design is made to include all the necessary audio operations while preserving its simplicity . Finally , you will learn about the testing process of this tool in a fast - dubbing competition and the result of it .
Creation and processing of signal database
Glett, Jiří ; Šebesta, Vladimír (referee) ; Sigmund, Milan (advisor)
The work become acquainted with history and rise databases globally. Construes philosophy structuralization, sorting and purpose using. Work further deal with concrete databases softwares intended directly to processing audio signals. Further treat of programmes that the make possible generation personal database structures. Work deal about SUSAS database and analysing its content. It is created self database of music signals, which includes several musical groups always similar in certain aspect. Speech database contains records from the SUSAS database and records from television programs, reality-shows, sports broadcasts, reports and documents, when speakers are subjected to stress and emotions. The work is a database program that can effectively classify all records and processes. The database can be freely extended. The resulting program was realized into Czech and English version.
Audio D/A converter with external control using microcontroller
Špaček, Jan ; Stifter,, Jiří (referee) ; Kratochvíl, Tomáš (advisor)
This diploma thesis deals with the design of a laboratory measurement tool with ADC converter for audio and low frequency signals. In the introduction part a theoretical background of the ADC and DAC conversions are outlined. In the next chapters the technical solution of the laboratory converter is presented, including DAC with integrated circuit AD1852 and completed with digital audio receiver CS8416. This circuit secures compatibility with external audio devices with digital interfaces, like SPDIF or AES3. The digital receiver and audio DAC are added with serial communication interface for setup of the most audio and input parameters. This setup is operated by external microcontroller ATmega32 and original firmware. The thesis contains block diagram and schematic layout of the laboratory converter, including complete technical documentation for the construction and design.
Tone and Chord Recognition as an Android Application
Kucharovič, Oliver ; Černocký, Jan (referee) ; Szőke, Igor (advisor)
The aim of this work is to recognize tones and chords on any musical instrument using the microphone on Android mobile devices. The app scans or records the sounds which are analyzed. It writes to a visual representation which is similar to the musical notation. The work describes the problems of recognition and the solution of the problem using fast Fourier transformation and analysis of the spectrum of volumes. Work describes the theory of music and the training of individual tones. The application was subjected to user tests and recognition accuracy tests. The conclusion includes tests results and statistics from the Google Play publication.

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