National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
3D Triangles Polygonal Mesh Conversion on 3D Spline Surfaces
Jahn, Zdeněk ; Španěl, Michal (referee) ; Kršek, Přemysl (advisor)
This bachelor's thesis deals with the problem of the remeshing of unstructured triangular 3D meshes to more suitable representations ( quadrilateral meshes or spline surfaces ). It explains the basic problems related with the unstructured meshes and the reasons for its solution. It classifies the usable methods, describes the most suitable candidates briefly. It follows the chosen method in detail - both the theoretical matter and the specific implementation.
3D Triangles Polygonal Mesh Conversion on 3D Spline Surfaces
Jahn, Zdeněk ; Šiler, Ondřej (referee) ; Kršek, Přemysl (advisor)
In computer graphics we can handle unstructured triangular 3D meshes which are not too usable for processing through their irregularity. In these situations it occurs need of conversion that 3D mesh to more suitable representation. Some kind of 3D spline surface can be proper alternative because it institutes regularity in the form of control points grid and that's why it is more suitable for next processing. During conversion, which is described in this thesis, quadrilateral 3D mesh is constructed at first. This mesh has regular structure but mainly the structure corresponds to structure of control points grid of resulting 3D spline surface. Created quadrilateral 3D mesh can be saved and consequently used in specific modeling applications for T-spline surface creation.
3D Triangles Polygonal Mesh Conversion on 3D Spline Surfaces
Jahn, Zdeněk ; Španěl, Michal (referee) ; Kršek, Přemysl (advisor)
This bachelor's thesis deals with the problem of the remeshing of unstructured triangular 3D meshes to more suitable representations ( quadrilateral meshes or spline surfaces ). It explains the basic problems related with the unstructured meshes and the reasons for its solution. It classifies the usable methods, describes the most suitable candidates briefly. It follows the chosen method in detail - both the theoretical matter and the specific implementation.
3D Triangles Polygonal Mesh Conversion on 3D Spline Surfaces
Jahn, Zdeněk ; Šiler, Ondřej (referee) ; Kršek, Přemysl (advisor)
In computer graphics we can handle unstructured triangular 3D meshes which are not too usable for processing through their irregularity. In these situations it occurs need of conversion that 3D mesh to more suitable representation. Some kind of 3D spline surface can be proper alternative because it institutes regularity in the form of control points grid and that's why it is more suitable for next processing. During conversion, which is described in this thesis, quadrilateral 3D mesh is constructed at first. This mesh has regular structure but mainly the structure corresponds to structure of control points grid of resulting 3D spline surface. Created quadrilateral 3D mesh can be saved and consequently used in specific modeling applications for T-spline surface creation.

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