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Digital educational games from the perspective of primary school pupils
Syrovátková, Ivana ; Švarný, Michal (advisor) ; Javora, Ondřej (referee)
(in english): Bachelor thesis is dealing with usage of digital educational games from student's point of view. Main aim of this thesis is to describe current situation of awareness related to approach of students towards digital educational games. In theoretical part, based on professional literature, is introduced usage of information and gaming technologies in primary schools of Czech Republic. Secondly is specified process of games and different skills, positive or negative, which could be acquired by students by playing educational games. Thirdly is described phenomenon of digital parenting, as a possible impact on children from side of parents. Also is characterized current situation in context of COVID-19, which because of whole school system is going through change, to digital education. In practical part, quantitative research is carried out through a questionnaire. It is focused on approach of students towards digital educational games. The data obtained are finally evaluated and compared with other previous researches. The aim is to find out, if learning through digital educational games is from student's point of view positive, more interesting, and more beneficial than classic education.

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1 Syrovátková, Irena
1 Syrovátková, Iva
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