National Repository of Grey Literature 106 records found  beginprevious41 - 50nextend  jump to record: Search took 0.01 seconds. 
Web Browser Control Using Gestures
Němeček, Jiří ; Zahrádka, Jiří (referee) ; Najman, Pavel (advisor)
This thesis describes web browser control possibilities using touchless gestures captured over Microsoft Kinect sensor. It presents gesture reading and analyzing procedures for further processing. Particular aspects of design and implementation of the sample application are also shown here. Final part consits of application usability testing summary and describes possibilities of its further deployment.
User Interaction with Objects in 3D Space
Svoboda, Petr ; Zahrádka, Jiří (referee) ; Beran, Vítězslav (advisor)
This thesis examines the design of a method of human interaction with real world objects. For this purpose, an application that visualizes virtual space with virtual objects similar to real world objects was created. A user is able to interact with these objects through natural user interface based on hand gestures. Solution is based on the use of depth sensors. This thesis describes all important steps to achieve these goals. Finally, experiments and results of designed interfaces are summarized and discussed.
Automatic synchronization of projected and scanned images
Šura, Jakub ; Křivánek, Václav (referee) ; Appel, Martin (advisor)
This bachelor’s thesis deals with creating a software solution in MATLAB for automatic synchronization of scanned depth map and projected image capable of working with various RGB-D sensors. The tested sensors are two versions of Microsoft Kinect. Research deals with overviewing and classifying various depth map sensing technologies. It describes the evolution and classification of different technologies, compares their advantages and disadvantages, and presents their examples on current market.
Doors and Door Handle Localization for PR2
Bambušek, Daniel ; Materna, Zdeněk (referee) ; Kapinus, Michal (advisor)
The aim of this thesis is to design and create module for robotic platform PR2, that is able to autonomously locate doors and door handle and provide information about their location and characteristics to another program that ensures their opening. The thesis describes the methods used for detection, design and implementation of this module and finally analyzes performed experiments with this module. The functionality of the method was verified by testing in simulator.
Depth map by using Kinect
Němec, Pavel ; Kaller, Ondřej (referee) ; Boleček, Libor (advisor)
Nowadays, depth maps are widely used in various branches of human activity (in building industry, medicine, mechanical engineering, robotics, show business etc.). The aim of this thesis is to get acquainted with different methods of their acquisition and with possibilities of their enhancement (e.g. reduction of noise and points of not specified depth). The main subject of this research are depth maps acquired by Kinect device.
Object Detection on Robotic Workplace Using Two Kinects
Dragúň, Peter ; Beran, Jan (referee) ; Rozman, Jaroslav (advisor)
This thesis deals with the use of a multi-depth camera Microsoft Kinect V2 for object pose estimation. The main emphasis is on calibration, including mutual and also calibration of a single camera. Which is critical for correct transformation. The theoretical part thesis describes methods for object detection and their pose estimation in space using the robotic operating system. The practical part thesis describes resolving issues with USB saturation by adding a single board computer based on ARM architecture for secondary Kinect.
Spatial Augmented Reality for Robotic Workplace
Krupica, Petr ; Bambušek, Daniel (referee) ; Materna, Zdeněk (advisor)
This work focuses on the development of a projected user interface and the calibration of a system composed of a camera and a projector. The user interface complements the AREditor application for programming collaborative robots in the ARCOR2 system. This interface allows the user to place objects in the scene more accurately by projecting the outlines of objects directly onto the work surface. To ensure the accuracy of projection, a SLSCalib calibration method was used. This method determined the position and rotation of the projector relative to the camera and the projection matrix, which is later used to calculate the position of virtual objects in the projection plane. The user interface was implemented in the Unity game engine. The resulting application improves the efficiency of working with the AREditor application and enhances the user experience in managing the robotic workspace.
Unconventional Methods for Interacting with a Robotics Workplace
Dvořák, Jakub ; Beran, Vítězslav (referee) ; Materna, Zdeněk (advisor)
The bachelor thesis focuses on non-traditional methods of interaction with a robotic workplace, with an emphasis on camera tracking of the user, control of the workplace using camera outputs and human-robot interaction. The main focus of the work is the integration of Azure Kinect, a human detection device, into the ARCOR2 robot programming system. This thesis presents an extension to ARCOR2 that uses Azure Kinect to obtain information about the users' location and motion, which is then used to control the workplace using gestures, and explores the possibilities of interacting with the robot workplace. This extension enables easier and more natural human-workplace interaction, contributing to more effective use of robots in industry and research. The result of this work is a functional system for tracking the user with a camera, including the possibility of using this information to program the robotic workstation. The result of the work further increases the efficiency of human-robot interactions and opens the door for further innovations in robot programming using the ARCOR2 system.
Use of Kinect sensors for Motion Capture with Source Filmmaker and Blender software
VANĚK, Jan
The aim of my bachelor thesis is process the possibilities of using Kinect sensors for Motion Capture in Source Filmmaker and Blender programs. Motion Capture is a technology that captures motion by using Kinect sensors and applying the obtained data in 3D graphics programs. My main goal will be primarily to explore on subsequently describe the exact procedure to process the data obtained from Kinect sensors in Blender and Source Filmmaker. Furthermore, my other goals are comparison of the use of this technique to classical manual animation, the advantages and disadvantages of use in individual programs will be described and the possibilities of combining Motion Capture and classical animation will be tested. I´ll also try to modify Kinect hardware for Xbox One for direct connection to a Windows computer. Furthermore, a comparison of the quality of Motion Capture from Kinects for Windows and the Xbox One and comparison of capturing motion with one or more Kinect sensors. For the practical part I will create my own animated sequences, captured by Kinects in combination with manual animation in Blender and these sequences will be used in Unity to create an interactive movie that the user himself will be able to control.
Aerobic Capacity Influence Possibilities in Parkinson`s Disease Patients
Plichtová, Klára ; Hoskovcová, Martina (advisor) ; Vondráková, Ivana (referee)
Author: Klára Plichtová Institution: Rehabilitation, Faculty of Medicine in Hradec Kralove Title: Aerobic Capacity Influence Possibilities in Parkinson's Disease Patients Supervisor: Martina Hoskovcová, MD Number of pages: 101 Number of attachments: 7 Year of defense: 2013 Key Words: Parkinson's Disease, Aerobic Capacity, Aerobic-strengthening Circuit Training, Xbox 360, Kinect, The Biggest Loser Ultimate Workout Summary: The thesis deals with the possibility of influencing aerobic capacity in patients with Parkinson's disease through aerobic-resistant training. It compares two forms of training, a real one (group aerobic-resistant circuit training) and a virtual one (Xbox game console and Kinect sensor). To assess the effect of aerobic-resistant training following assessment was used: spiroergometric examination, UPDRS III motor score, 6MWT, MINI BESTest, PDQ-39 and lower limb muscle strength measuring. The study group included 8 patients with Parkinson's disease. The thesis confirms in a case report form the results of recently published studies that recomend aerobic-resistant training in patients with Parkinson's disease and briefly discusses the advantages and disadvantages of both examined forms.

National Repository of Grey Literature : 106 records found   beginprevious41 - 50nextend  jump to record:
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