National Repository of Grey Literature 278 records found  beginprevious259 - 268next  jump to record: Search took 0.01 seconds. 
The Socioeconomic Animation Strategy and Methods of the Anthony Philip Heinrich´s Music Work
Farský, Pavel ; Patočka, Jiří (advisor) ; Freemanová, Michaela (referee)
Animation of music heritage is a process, incorporating partly forgotten music work back to the cultural life of the society. The aim of the animation is to get back the music work into the current life. The idea is creation of the animation strategy, which lies insights in musiocological and economical views. The music work of Anthony Philip Heinrich is a suitable example to create the conception, methods and processes of the practical animation strategy. The personality of this composer, comming from the Bohemia on the edge of the 18th and 19th century, became famous in the United States as a musician, composer and organiser of the musical life. Although his life and work are wellknown in the United States, it si not the case of the Czech Republic. The awareness of Heinrich's life and work is relatively low in the Czech society due to distortions of culture after World War II. The knowledge of his work is restricted in the community of the musicologists, nowadays. The composer is not forgotten, however, his life deserves a comeback to the Czech music life. This thesis is a case study providing the animation strategy of the A. P. Heinrich's music work. The application of such a case study will contribute to incorporation of a partly forgotten composer into the Czech concert life and particularly into the cultural economics.
Reflections on the crisis of authority in terms of philosophy of education.
VAŇKOVÁ, Karolína
The thesis analyzes the crisis of authority in education. The first part deals with an analysis of the contemporary concept of authority; the definition of dimensions, legitimacy, power, bureaucracy, charisma, obedience to authority, authoritarianism, and the definition of the crisis of authority in society. The second part evaluates the knowledge, defines crisis of authority in education, analyses the roots of this crisis, and offers a solution. The final part deals with the definition of animation as a third dimension of education and defines its potential benefits in the issue of crisis of autority.
Birth and termination of unborn life
LUŇÁKOVÁ, Jana
The thesis deals with the problem of the origin of human life and abortion. It focuses on different approaches to the question as to when unborn human life becomes a person, and, consequently, when it should be guaranteed the right to life. The thesis is divided into four main chapters corresponding to four main aspects of the issue of abortion. The first chapter provides information from embryological (biological creation of man) and medical (abortion) perspective. The second chapter deals with the abortion legislation in the Czech Republic (history and current situation). The third chapter examines different ethical questions such as identity of the person, the right to decide about their own body, etc. The last chapter gives an account on person and abortion from the Christian point of view.
The methodology of the animation of parts of the exhibition
PETRÁŠKOVÁ, Jiřina
The work deals with an animation method of becoming familiar with museum collection liturgical objects with regard to children's developmental stages. Methods of discussion, dialog and dramatization were employed. It sets out its aims in the education-ethical and cognitive sphere.
The Usage of the Medieval Painting during Leisure Time Activities (The Resurrection by Master of the Třeboň Altarpiece)
TURKOVÁ, Monika
The thesis deals with se the usage of animation method for medieval art mediation for children´s audience. The aim of the animation of the Resurrection painting by Master of the Třeboň Altarpiece is to effectively encourage a continued interest in art and history in children at a given age group. The content of the theoretical part is an expected scope of knowledge needed for an ideal realization of the animation. The practical part describes the creative art mediation for children and the concluding reflections are also an integral part of it. It is a big challenge for all museum, gallery and pedagogical professionals to present cultural heritage. The thesis also tries to point out the fact that preliminary animation work is for authors very demanding. It is necessary to completely avoid a close specialization, to work interdisciplinary and to combine all specialized theoretical and practical knowledge in an effective way.
Analysis and Description of Methods using in Project of Guidance Days in Fryšták
CHODIL, Karel
The goal of the thesis is to describe and analyze methods, which are used in programs in project "Guidance days" in Fryšták. The thesis attempts to describe six basic methods, which form methodologic frame of the programs. These methods are: animation, experimental education, acting roles in education, narrative methods, evaluative methods and group learning. In the practical part, the thesis analyzes one specific course program. For each activity within the course, characteristics and goals of the activity are described. Each program module is then analyzed from methodologic point of view and is referred to the text of first part of the thesis.
Perception of Art and its Practise in the Free Time Activities with Children and Young People
MLS, Pavel
The subject of diploma paper was anallysis of perception children and youth related to visual art. In the first chapter of theoretic part diploma paper I explain definitions related to the subject, i.e. that is fine art, aesthetics, culture, kitsch and relation of this species to the human being. In next chapters I acte problems, definition, delimitation of the odd time and I explain possibilities of transmission visual art to children and young people. The theoretic part of diploma paper is dedicated to possibilities of confrontation children and youth people with the visual art through various cultural institutions. This part of diploma paper is ended with basic dividing of spare-time activitity organizations. The practical part of diploma paper is dedicated to visual art project {\clq}qWho knows Piaristic square``, {\clq}qConversation`` and {\clq}qEntities in the nature``. Visual art expression of subjective experience evoked by visual perception of concrete image is the aim of this project. The project is intended for the children and youth in age between 8 and 24 years. I confront by means of projects both various components of visual art (painting, sculpture and architecture) and various movement epoch (gothic style, baroque and modern style). I wanted find the way how to transmit visual art to children and youth enjoyable, educational with aesthetic value. The end of the diploma paper summaries pieces of knowledge and perceptions from the visual art courses and projects.
Animation inside WPF
GAŽÁK, Filip
The goal of the submitted thesis "Animation in Windows Presentation Foundation" is dealing with creation of graphics element and animation in model Windows Presentation Foundation. In the theoretic part is described architecture and the main advantages of model. In the practical part through examples and audiovisual presentation is explained creation of animation.
Motivation Towards the Visual Arts via Art Techniques in Free Time Pedagogy
TREJBALOVÁ, Martina
Motivation youth towards the visual arts via art techniques in free time pedagogy. The purpose of bachelor work was analyse by means of young people motivation to positive affinity to plastic art. Theoretic part put brain to explication basic concepts, which be related to work theme. The first chapters I explained bacis consepts, namely conception art, plastic art and aesthetics in human relation to mentioned values. In the next chapters I put mind to guestions of young people, guestions and importance of the free time. The last theme of theoretic part is motivation. Motivation in the concepts definition and motivation youth to visual art activities by means of today`s visual arts projectes. Practical part put mind to the plastic project ,,Colour sensation of music``. The purpose of the project is visual expession of subjective experience, which was induced by the auditory sensation of music. The project is specialised for young people. Now it`s harder motivate them to every activities with the visual activities. So I wanted to find one way to motivate young people to visual activity trough this project. Conclusion of bachelor work summarises knowledges and observations sequence of this visual project.
The Suggestion Of Working Lists For Teaching Algebraic Terms With The Support Of A Computer For Pri- mary Schools
VOŠMIKOVÁ, Markéta
The assignment for this thesis is called {\crqq}The Suggestion Of Working Lists For Teaching Algebraic Terms With The Support Of A Computer For Pri- mary Schools{\crqq}. The thesis is divided into four main chapters. In the first chapter I was focused on the support of a computer at a primary school, and with the theoretical issues connected with this topic. In the second part I created a manual for teachers for the program I created. The third part consists of the program itself (A computer game called Mathhill for teaching the algebraic terms at primary schools). The program consists of four individual parts. The whole program is set as a winter scene from the mountains. A menu comes up first, which is the link to the other games. The pupils choose from the links according to what they want, or according to the matter being studied. All games are animated in the same way; the only difference is the subject and the assignments that the pupils solve. Pupils fulfil the individual assignments and according to the success of their results they continue up the mountain. If the result is wrong the program does not let them go further until they get it correct. With most of the assignments pupils can use the help in the upper right corner. One link in the program doesn{\crq}t fulfil a function of the game, this link differs from the others. This one directs us to an animation of algebraic formula, which leads us to a winter mountain chalet, the equipment of which directs us into the individual animation. The first part is a computer game called {\crqq}Repetition{\crqq}; the pupils re- peat operations with numerical terms and they freshen up on the word alge- braic expression. The second part is a computer game called {\crqq}Counting With Expressions{\crqq}; pupils count examples for simplification, adding, subtracting, multiplying, and dividing of the expressions. The last game part is called {\crqq}Slashed Expressions{\crqq}, where the pupils work in the same way until they re- ach the top of the mountain. These games are divided; therefore the teachers can use them separately. The games are equipped with the help section in case the pupils need it. The last part of the program consists of the animation of the algebraic formula. In this part I animated the individual geometrical constructions of algebraic formula that children learn at primary school. The animation can serve to support the lessons. In the last part of my work I tested the CD at a primary school and I documented and evaluated the results.

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