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Simulation of building statics
Zajíček, Petr ; Kronus, David (advisor) ; Pangrác, Ondřej (referee)
In the presented work we study methods of building statics analysis. The basis of this work is the statics analysis of truss structures. On this basis we build a program capable of simulating a 3D building loaded with its own weight and arbitrary forces acting on its elements. We will try to find a compromise between the accuracy of the simulation and it's speed so that the resulting program will be t for demonstrating the general behavior of loaded structures in near real-time.
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Acceleration of Ray-Casting for CSG scenes
Zajíček, Petr ; Wilkie, Alexander (advisor) ; Křivánek, Jaroslav (referee)
Ray tracing acceleration methods are usually applied to scenes defined by triangle meshes.These scenes contain a large number of triangles. In contrast, CSG scenes contain orders of magnitude less more complex primitives primitives. In this thesis we will present the Operation KD-tree. This acceleration method applies the KD-tree --- modern acceleration method developed for triangle meshes --- directly to the CSG scene. This is done on the premise, that the huge reduction in primitive count will yield enhanced performance, when rendering a scene using CSG instead of triangle meshes.
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Acceleration of Ray-Casting for CSG scenes
Zajíček, Petr ; Wilkie, Alexander (advisor) ; Křivánek, Jaroslav (referee)
Ray tracing acceleration methods are usually applied to scenes defined by triangle meshes.These scenes contain a large number of triangles. In contrast, CSG scenes contain orders of magnitude less more complex primitives primitives. In this thesis we will present the Operation KD-tree. This acceleration method applies the KD-tree --- modern acceleration method developed for triangle meshes --- directly to the CSG scene. This is done on the premise, that the huge reduction in primitive count will yield enhanced performance, when rendering a scene using CSG instead of triangle meshes.
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Simulation of building statics
Zajíček, Petr ; Pangrác, Ondřej (referee) ; Kronus, David (advisor)
In the presented work we study methods of building statics analysis. The basis of this work is the statics analysis of truss structures. On this basis we build a program capable of simulating a 3D building loaded with its own weight and arbitrary forces acting on its elements. We will try to find a compromise between the accuracy of the simulation and it's speed so that the resulting program will be t for demonstrating the general behavior of loaded structures in near real-time.
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