National Repository of Grey Literature 5 records found  Search took 0.00 seconds. 
Navigation Using Deep Convolutional Networks
Skácel, Dalibor ; Veľas, Martin (referee) ; Hradiš, Michal (advisor)
In this thesis I deal with the problem of navigation and autonomous driving using convolutional neural networks. I focus on the main approaches utilizing sensory inputs described in literature and the theory of neural networks, imitation and reinforcement learning. I also discuss the tools and methods applicable to driving systems. I created two deep learning models for autonomous driving in simulated environment. These models use the Dataset Aggregation and Deep Deterministic Policy Gradient algorithms. I tested the created models in the TORCS car racing simulator and compared the result with available sources.
Navigation Using Deep Convolutional Networks
Skácel, Dalibor ; Veľas, Martin (referee) ; Hradiš, Michal (advisor)
This thesis studies navigation and autonomous driving using convolutional neural networks. It presents main approaches to this problem used in literature. It describes theory of neural networks and imitation and reinforcement learning. It also describes tools and methods suitable for a driving system. There are two simulation driving models created using learning algorithms DAGGER and DDPG. The models are then tested in car racing simulator TORCS. 
Navigation Using Deep Convolutional Networks
Skácel, Dalibor ; Veľas, Martin (referee) ; Hradiš, Michal (advisor)
This thesis studies navigation and autonomous driving using convolutional neural networks. It presents main approaches to this problem used in literature. It describes theory of neural networks and imitation and reinforcement learning. It also describes tools and methods suitable for a driving system. There are two simulation driving models created using learning algorithms DAGGER and DDPG. The models are then tested in car racing simulator TORCS. 
Navigation Using Deep Convolutional Networks
Skácel, Dalibor ; Veľas, Martin (referee) ; Hradiš, Michal (advisor)
In this thesis I deal with the problem of navigation and autonomous driving using convolutional neural networks. I focus on the main approaches utilizing sensory inputs described in literature and the theory of neural networks, imitation and reinforcement learning. I also discuss the tools and methods applicable to driving systems. I created two deep learning models for autonomous driving in simulated environment. These models use the Dataset Aggregation and Deep Deterministic Policy Gradient algorithms. I tested the created models in the TORCS car racing simulator and compared the result with available sources.
Automatic System for Starcraft Game Playing
Skácel, Dalibor ; Škoda, Petr (referee) ; Smrž, Pavel (advisor)
This thesis focuses on artificial intelligence principles used in komputer games and their demonstration by implemented automatic system for playing Starcraft. This system uses methods such as: decision trees, finite state machines and it handles decision making in real time environment, control of multiple units with different abilities and works with partial informatik about opponent. Starcraft: Broodwar is one of the most famous real time strategy games and it was chosen for this thesis for its balance and available application interface for controlling the game. The goal is to show artificial intelligence methods in praxis and to create a system which is competitive against other systems in SSCAI (Student Starcraft AI Tournament) competition and even against human players.

See also: similar author names
4 Skácel, Dan
2 Skácel, David
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