National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Education Computer Program for Demonstration of 2D Shapes Rasterization
Krupička, Vojtěch ; Kubíček, Radek (referee) ; Štancl, Vít (advisor)
This bachelor thesis deals with the problem of rasterization of vector objects on display devices (e.g. computer screen). The rasterization is one of the most important phenomena in computer graphics. The knowledge of mathematical equations and formulas which describe relevant vector objects is necessary to understand this phenomenon. This education software for the visual demonstration of rasterization was created to familiarize users with the rasterization principles of selected vector objects.
Frameless Rendering
Krupička, Vojtěch ; Navrátil, Jan (referee) ; Havel, Jiří (advisor)
This master's thesis deals with the problem of real-time rendering of computer graphics using the method of frameless rendering} as counterpart to the traditional way, which is based on switching between two output buffers. Frameless rendering method is defined and studied in greater depth and its adaptive variant, which delivers better output quality without a~significant reduction of latency, is described in detail. In addition, this thesis describes the implementation of the application which has been developed to demonstrate the principle and functionality of the frameless rendering on the selected scenes. It also includes evaluation of performed tests focused to the output quality.
Education Computer Program for Demonstration of 2D Shapes Rasterization
Krupička, Vojtěch ; Kubíček, Radek (referee) ; Štancl, Vít (advisor)
This bachelor thesis deals with the problem of rasterization of vector objects on display devices (e.g. computer screen). The rasterization is one of the most important phenomena in computer graphics. The knowledge of mathematical equations and formulas which describe relevant vector objects is necessary to understand this phenomenon. This education software for the visual demonstration of rasterization was created to familiarize users with the rasterization principles of selected vector objects.
Frameless Rendering
Krupička, Vojtěch ; Navrátil, Jan (referee) ; Havel, Jiří (advisor)
This master's thesis deals with the problem of real-time rendering of computer graphics using the method of frameless rendering} as counterpart to the traditional way, which is based on switching between two output buffers. Frameless rendering method is defined and studied in greater depth and its adaptive variant, which delivers better output quality without a~significant reduction of latency, is described in detail. In addition, this thesis describes the implementation of the application which has been developed to demonstrate the principle and functionality of the frameless rendering on the selected scenes. It also includes evaluation of performed tests focused to the output quality.

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