National Repository of Grey Literature 62 records found  beginprevious14 - 23nextend  jump to record: Search took 0.02 seconds. 
New trends in web technologies
Krotil, Martin ; Jeřábek, Tomáš (advisor) ; Procházka, Josef (referee)
The work deals with new trends in Web technologies closely related to (X) HTML. The theoretical part introduces the basic concepts of Web technologies, describes the historical development of technology (X) HTML in the context of the closest associated technologies, and introduces new opportunities for using HTML5 and CSS3 technology.The practical part describes the design, functionality and technical solutions of the specific examples that demonstrate the selected benefits of HTML5 and CSS3 technologies in the area of educational Web applications development.
Issue of algorithm development and programming within the scope of computer science at primary schools
Albrecht, Karel ; Jeřábek, Tomáš (advisor) ; Novák, Jaroslav (referee)
The thesis is concerned with problems of algorithm development and programming on primary schools. The main target of the whole thesis is the project of new programming conception, which should bring better results on the field of programming and more effective way of teaching. In theoretic part there are introduced the most important terms from the field of algorithm development and programming, analysis of Czech and foreign education systems, mapping of possibilities of support of teaching from technological and didactical viewpoint. The new programming conception is suggested from theoretical bases. That conception is verified by approximately half-year action research at teaching of programming on 2nd level of primary school. In conclusion of the thesis there are introduced experiences, plusses and minuses of new conception of programming teaching.
Video as a didactic aid for inclusion on secondary school
Janíček, Pavel ; Brdička, Bořivoj (advisor) ; Jeřábek, Tomáš (referee)
This diploma thesis compares (through the method of action research) the impact of using video tutorials with text manuals. The chosen content represented the programming by means of KODU Game Lab with text manuals and MINECRAFT Education Edition with the instructions in the form of video tutorials. At the end of each issue, students were assigned two tasks to work out. Their success rate results were subsequently evaluated. The influence of video tutorials was related to secondary school students: to those with special educational needs, long- term ill pupils and gifted athletes with extensive absence from school. The research in empirical part has proved that video tutorial is preferred learning tool rather than text materials; therefore, it should be considered as an important potential method for the individualization of teaching process. The implementation of video tutorials has obviously helped to make the learning outcomes of SEN students better. It can therefore be stated that video has a potential to serve as a prospective tool for the efficient inclusion of these pupils.
Use of Open Source platforms in education in the field of Graphic Design
Lukáš, David ; Jeřábek, Tomáš (advisor) ; Štípek, Jiří (referee)
This diploma work is fokused on the opportunities of using the Open Source Programmes in the lessons at secondary vocational schools according to Graphic Design as a branch of study. In the theoretical part are basic terms explained and reachable educational sources and matherials including graphic editor work noticed . There are described the special signs of the Graphic design branch in a context with the secondary vocational school and the goals of education defined inside RVP (Frame Educational Plan). It speaks about the claims, their availability and the chance of their using as a legal area where are needed skills and experiences for students and their work aplication adopted. The practical part is dedicated to the survey of the ways of possible work in graphic editors and opportunities of using alternative graphic editors at each secondary school offering Graphic design as a branch of study. It includes time analysis of the vocational subjects defined in the School Educational Programme, questioner's investigation and interviews with the teachers. The situation in a real practice also with interviews with professionals and exployers are examined there too. We can find many problematic moments connected with the aplication of alternative graphic editors into the education and practice from...
Interactive Fiction with Use of Multimedia
Zenkovič, Lukáš ; Jeřábek, Tomáš (advisor) ; Vaňková, Petra (referee)
This bachelor thesis focuses on a type of computer games called interactive fiction and the multimedia that can be incorporated into them. The first part of the thesis focuses on the definition of interactive fictions and their different characteristics. These properties include story, interactivity, and multimedia. Next, interactive fiction is characterized in terms of its control and story structure. This type of computer game is also described with its possible use in education, either by teacher, or a student. The last part of this theses focuses on various developer tools which can be used to create this type of computer game.

National Repository of Grey Literature : 62 records found   beginprevious14 - 23nextend  jump to record:
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9 JEŘÁBEK, Tomáš
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