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Application of virtual reality in the scope of Industry 4.0
Veškrna, Filip ; Škrabánek, Pavel (referee) ; Hůlka, Tomáš (advisor)
This thesis deals with the topic of Industry 4.0, the use of virtual reality technology, and the Unity3D development environment. In the practical part, an application is created that enables multiple people to connect in a virtual environment with the option of using virtual reality headset or a personal computer. The created application contains three demonstration scenes showing the possibilities of use, including a conference room, a school classroom, and an industrial hall. Each scene is enhanced with specific functions.

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