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Design of a warehouse in a given engineering company
Hornák, Filip ; Dvořák, Milan (referee) ; Štroner, Marek (advisor)
The aim of the bachelor thesis is a design of a warehouse in an engineering company Bonfiglioli s.r.o. Firstly, there was made a search about warehouse problematics concerning its functions, types, kinds of manipulation and methods of logistics. Secondly, two options of design are described – the first one is based on multi-depth racks with pallet shuttles, the second one uses automated shuttle system Stingray with mobile modules. Both versions are supported with drawings. Lastly, evaluations of both of the scenarios are made and the final alternative is chosen based on the following parameters – warehouse capacity, time saving and operation costs.
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Design of a warehouse in a given engineering company
Hornák, Filip ; Dvořák, Milan (referee) ; Štroner, Marek (advisor)
The aim of the bachelor thesis is a design of a warehouse in an engineering company Bonfiglioli s.r.o. Firstly, there was made a search about warehouse problematics concerning its functions, types, kinds of manipulation and methods of logistics. Secondly, two options of design are described – the first one is based on multi-depth racks with pallet shuttles, the second one uses automated shuttle system Stingray with mobile modules. Both versions are supported with drawings. Lastly, evaluations of both of the scenarios are made and the final alternative is chosen based on the following parameters – warehouse capacity, time saving and operation costs.
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3D Graphics and games
Vataščinová, Lenka ; Bubeníček, Jan (advisor) ; Truhlář, Filip (referee)
In my bachelor thesis, I am going to introduce the topic of 3D graphics in the game environment. Firstly, I will provide a brief introduction of history of 3D graphics in general, but with the emphasis on history of game industry in particular. Next, I will present 3D graphics of RPG games in particular, and I will analyse the graphical side of digital work production. The main contribution of this thesis is provided in the practical part, which deals with creation of an environment for an animated film, which is inspired by sci-fi RPG games introduced in the theoretical part.
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