National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Graphics Application in Python Using OpenGL
Szentandrási, István ; Kršek, Přemysl (referee) ; Navrátil, Jan (advisor)
The aim of this work was to study the possibilities of the Python programming language in computer graphics and to determine its competence in this field. To achieve this the cross platform Python binding to OpenGL and related APIs, PyOpenGL was used to create a demo, and compare it in many ways to an implementation of the demo using the standard OpenGL C API. As the result Python was found in average twice as slow as the alternative C~demo and using much more CPU~load. Because of this fact PyOpenGL is not advisable in professional applications. On the other hand Python has an extensive standard library, very useful specialized libraries, simpler syntax, which makes it ideal to use in education.
Graphics Application in Python Using OpenGL
Szentandrási, István ; Kršek, Přemysl (referee) ; Navrátil, Jan (advisor)
The aim of this work was to study the possibilities of the Python programming language in computer graphics and to determine its competence in this field. To achieve this the cross platform Python binding to OpenGL and related APIs, PyOpenGL was used to create a demo, and compare it in many ways to an implementation of the demo using the standard OpenGL C API. As the result Python was found in average twice as slow as the alternative C~demo and using much more CPU~load. Because of this fact PyOpenGL is not advisable in professional applications. On the other hand Python has an extensive standard library, very useful specialized libraries, simpler syntax, which makes it ideal to use in education.

Interested in being notified about new results for this query?
Subscribe to the RSS feed.