National Repository of Grey Literature 51 records found  previous11 - 20nextend  jump to record: Search took 0.01 seconds. 
Augmented Reality on Android - Displaying of Map Features in Terrain
Halás, Timotej ; Kapinus, Michal (referee) ; Herout, Adam (advisor)
The aim of this thesis is to create an application of augmented reality for Android operating system. Based on the preview from the camera, map data and the location of the device determined by the GPS module, a scene is created showing additional tourist information in the field. As a source of information and altitude data, the OpenStreetMap map and the Google Elevation API are used. The position in the Cartesian coordinate system is determined by geographic location using the WGS84 geodetic system. LibGDX game framework is used for rendering. The resulting application was tested in the field and it is useful in getting to know the surrounding landscape. It has also helped to navigate to points of interest by displaying their distance from the point of observation. The result of this thesis is an application suitable for exploring the observed environment.
Teleoperation Interface for a Semi-Autonomous Vehicle Using Virtual Reality
Revický, Peter ; Kapinus, Michal (referee) ; Rozman, Jaroslav (advisor)
The goal of this work is to come up with user interface in virtual reality for vehicle robot teleoperation that is equipped with cameras, Velodyne laser distance meter and localization system. The user interface is designed with generally accepted methods for creation of user interfaces in virtual reality. This work also deals with the problem of sickness from VR. The user interface is implemented in Unity3D game engine. The HTC Vive Pro virtual reality kit was used during implementation and testing.
Game Projected on Touch-Enabled Table
Kovaľan, Patrik ; Hradiš, Michal (referee) ; Kapinus, Michal (advisor)
This thesis is about using ARTable for playing card game named Poker. The creation of the thesis is aplication which is transmitted on workspace of the table via projector and controlled with touchscreen. In this system there are components like robotic arm,camera, touchscreen or projector. Robotic arm is used for transporting cards. Camera scans cards and displays then on the touchscreen of the table. Aplication is used to combine digital and real world.
Augmented Reality for Desk Games
Bačovčin, Juraj ; Kapinus, Michal (referee) ; Beran, Vítězslav (advisor)
This bachelor thesis deals with the realization of a chosen board game for an interactive table. The goal is to design, implement and test a new user-friendly user interface of the game application without losing any key aspects defining board gaming. The resulting program is executable on the ARTable3 workspace capable of projecting any image onto the touch table and capturing real-time events from its surface. It has undergone proper functional and usability testing, making it possible to consider it fully functional and ready for any expansions proposed in the final sections of this document.
User Interface with Mobile Device and Camera
Jelínek, Dalibor ; Kapinus, Michal (referee) ; Najman, Pavel (advisor)
This Bachelor thesis deals with development of user interface which will allow to control mobile device using camera and without use of hands. Thesis includes research on existing non-contact user interface sollutions and relevat computer vision techlologies. The output of the practical part is Android application which serves as a web browser that can be controlled exclusively by facial movements and voice.
Light Controlled by Microcomputer with Wireless Interface
Kéry, Július ; Kapinus, Michal (referee) ; Zemčík, Pavel (advisor)
Light is a part of human life since birth. Therefore, it is logical, that today's technologies tried to use this aspect of our life at different levels up to the possibility of wireless control. Today, at every step, we can see the results of human effort. Traffic lights and lamps serving as security measures, advertising boards that create interest in people. Light is also used as a means of treating people with various problems and illnesses - light therapies.
Graphical User Interface for Robot Control
Pakosta, Pavel ; Kapinus, Michal (referee) ; Rozman, Jaroslav (advisor)
This project undertakes the creation of a simple GUI for manipulation of a robot. The goal of this project is to provide the user with an elementary device which will later on allow the initiation of ROS programs for the manipulation of a robot, while at the same time not allowing the user to directly interface with the robots system. If there would occur the need to change or interact with the robots programs in any way, a created conducive application will allow the user to add or delete them. Both applications are implemented in the C++ programming language and a Qt interface. The library libssh can establish communication between the robot and the conducive application. The main application is designed for Ondroid xu4 device with OS Ubuntu 16.04.
Strategic Game on Interactive Table
Jiruška, Adam ; Najman, Pavel (referee) ; Kapinus, Michal (advisor)
The aim of this work is to implement strategic board game on an interactive table. This table is ARTable, a platform which is developed at the Faculty of Information Technology, BUT. Here the principle of combination of the projected user interface and the touch layer on the table is used. The created app allows to play slightly modified version of the wellknown game Settlers of Catan for up to four players, including the ability to edit and create new maps.
Light Soure with Wireless Control
Martinka, Václav ; Kapinus, Michal (referee) ; Zemčík, Pavel (advisor)
The aim of this work is to design and implement a lighting which can be controlled  wirelessy by any user device with Wi-Fi. The bachelor thesis describes the selection of components and their connection. Also describes a library for a Wi-Fi module, a way how to communicate over the network and design a user interface. The result of this thesis is a functional prototype placed on the printed circuit board.
Mobile Game Using Augmented Reality
Konečný, Adam ; Kapinus, Michal (referee) ; Najman, Pavel (advisor)
Main goal of this thesis was to create a game in augmented reality running on iOS operating system. The game is based on the tower defense game genre. The thesis describes augmented reality and its history. The work also describes tools which are necessary to create this project. Following part describes the design and development process of the game. Lastly the thesis deals with the tools available for testing, testing itself and its results.

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