Národní úložiště šedé literatury Nalezeno 4 záznamů.  Hledání trvalo 0.01 vteřin. 
Beresheet Lunar Landing Simulation
Karpíšek, Jakub ; Vlk, Jan (oponent) ; Chudý, Peter (vedoucí práce)
The goal of this bachelor's thesis was to compute the optimal lunar descent trajectory for the Beresheet spacecraft and develop a visualization environment for interpreting lunar descents. The optimal descent trajectory was computed using Bocop, an optimal control problem solver, and the environment was implemented in Java, using the LibGDX 3D engine. The optimal descent trajectory was found and it enables soft landing with 29.2 kg (6.8 %) of fuel left. Created environment enables users to see lunar descent trajectories in an intuitive way and to interact with the visualization.
Lunar Landing Simulation
Filo, Jakub ; Prustoměrský, Milan (oponent) ; Chudý, Peter (vedoucí práce)
The goal of this bachelor thesis is to compute and visualize lunar module's optimal descent trajectory. An application for the visualization of the descent trajectory and lunar module's position from dataset was developed with the use of a 3D engine Godot. The measured coordinates were acquired through digitization of graphs from the NASA published Apollo 11 flight plan. Subsequently the optimal trajectory was computed and compared with the measured historical data from Apollo 11 Lunar landing. Using the designed application it is possible to interactively visualize the differences between optimal descent trajectories.
Beresheet Lunar Landing Simulation
Karpíšek, Jakub ; Vlk, Jan (oponent) ; Chudý, Peter (vedoucí práce)
The goal of this bachelor's thesis was to compute the optimal lunar descent trajectory for the Beresheet spacecraft and develop a visualization environment for interpreting lunar descents. The optimal descent trajectory was computed using Bocop, an optimal control problem solver, and the environment was implemented in Java, using the LibGDX 3D engine. The optimal descent trajectory was found and it enables soft landing with 29.2 kg (6.8 %) of fuel left. Created environment enables users to see lunar descent trajectories in an intuitive way and to interact with the visualization.
Lunar Landing Simulation
Filo, Jakub ; Prustoměrský, Milan (oponent) ; Chudý, Peter (vedoucí práce)
The goal of this bachelor thesis is to compute and visualize lunar module's optimal descent trajectory. An application for the visualization of the descent trajectory and lunar module's position from dataset was developed with the use of a 3D engine Godot. The measured coordinates were acquired through digitization of graphs from the NASA published Apollo 11 flight plan. Subsequently the optimal trajectory was computed and compared with the measured historical data from Apollo 11 Lunar landing. Using the designed application it is possible to interactively visualize the differences between optimal descent trajectories.

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