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Flat Design Using Augmented Reality
Tuška, David ; Španěl, Michal (referee) ; Beran, Vítězslav (advisor)
This master's thesis is dealing with the usage of augmented reality for a layout of a flat proposition. The aim of this work is to create a system which detects markers on the walls using ARToolKit library. The position of the used in flat is determined by using the markers. Then the system disposes the user's position for operate with a camera in a 3D modelling program called Google SkretchUp. The system is consisted of a server and a client part. The server one copes with the incoming video in which it detects the markers and evaluates the position of user by the help of the markers. The client part of the system is represented by a plugin module for 3D modelling program Google SkretchUp. A client is asking the server for the positions of the user in the flat model and consequently he set the camera in the program Google SkretchUp according to these positions. The client is also asking for the individual pictures from the video which he shows against the background of Google SketchUp and thanks to this, he creates a view of a real scene extended of virtual objects.
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Landscape Reconstruction from Tourist Map
Tuška, David ; Šilhavá, Jana (referee) ; Španěl, Michal (advisor)
This work deals with problems of digitizing tourist map. The goal of this project is proposal and implementation computer program, which can be able to create heightmap from tourist map. Heightmap is a raster image used to store values of surface elevation. For example heightmaps are widely used in terrain rendering software and modern video games.
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Landscape Reconstruction from Tourist Map
Tuška, David ; Šilhavá, Jana (referee) ; Španěl, Michal (advisor)
This work deals with problems of digitizing tourist map. The goal of this project is proposal and implementation computer program, which can be able to create heightmap from tourist map. Heightmap is a raster image used to store values of surface elevation. For example heightmaps are widely used in terrain rendering software and modern video games.
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Flat Design Using Augmented Reality
Tuška, David ; Španěl, Michal (referee) ; Beran, Vítězslav (advisor)
This master's thesis is dealing with the usage of augmented reality for a layout of a flat proposition. The aim of this work is to create a system which detects markers on the walls using ARToolKit library. The position of the used in flat is determined by using the markers. Then the system disposes the user's position for operate with a camera in a 3D modelling program called Google SkretchUp. The system is consisted of a server and a client part. The server one copes with the incoming video in which it detects the markers and evaluates the position of user by the help of the markers. The client part of the system is represented by a plugin module for 3D modelling program Google SkretchUp. A client is asking the server for the positions of the user in the flat model and consequently he set the camera in the program Google SkretchUp according to these positions. The client is also asking for the individual pictures from the video which he shows against the background of Google SketchUp and thanks to this, he creates a view of a real scene extended of virtual objects.
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