National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Human-Computer Interaction Using Kinect
Knot, Stanislav ; Orság, Filip (referee) ; Mráček, Štěpán (advisor)
Abstract This BSc. thesis is concerned about remote control of computer using Kinect device. Sound, depth of image and image capturing is described in thesis. After reading this thesis, reader should have idea of how kinect  works, which method it uses and why it uses these. Furthermore, thesis describes design and implementation of alghoritms used in the application.
Surface Reconstruction from Point Clouds
Knot, Stanislav ; Beran, Vítězslav (referee) ; Španěl, Michal (advisor)
This diploma thesis deals with the processing of point clouds captured by the Kinect sensor from single position. As part of this thesis an application was designed, which is able to register and reconstruct surface using selected methods. The registration of overlapping frames is based on computation of key points and their FPFH histograms from which the estimation of correspondence is computed. This estimation is then refined and redundant point filtering is performed. Surface is reconstructed from the registered and modified point cloud using Greedy Projection Triangulation. All computations are performed offline. The output of this application is textured polygonial model and an image for texture creation. With assumption of correctly set parameters the results are in a good quality for creation of virtual tours and visualization.
Surface Reconstruction from Point Clouds
Knot, Stanislav ; Beran, Vítězslav (referee) ; Španěl, Michal (advisor)
This diploma thesis deals with the processing of point clouds captured by the Kinect sensor from single position. As part of this thesis an application was designed, which is able to register and reconstruct surface using selected methods. The registration of overlapping frames is based on computation of key points and their FPFH histograms from which the estimation of correspondence is computed. This estimation is then refined and redundant point filtering is performed. Surface is reconstructed from the registered and modified point cloud using Greedy Projection Triangulation. All computations are performed offline. The output of this application is textured polygonial model and an image for texture creation. With assumption of correctly set parameters the results are in a good quality for creation of virtual tours and visualization.
Human-Computer Interaction Using Kinect
Knot, Stanislav ; Orság, Filip (referee) ; Mráček, Štěpán (advisor)
Abstract This BSc. thesis is concerned about remote control of computer using Kinect device. Sound, depth of image and image capturing is described in thesis. After reading this thesis, reader should have idea of how kinect  works, which method it uses and why it uses these. Furthermore, thesis describes design and implementation of alghoritms used in the application.

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