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Machinima - from Frags to Frames
Alexa, Libor ; Bendová, Helena (advisor) ; Mazanec, Martin (referee)
Machinima is filmmaking within a real-time, virtual environment, often using video-game technologies. In an expanded definition, it is the convergence of filmmaking, animation and game development. By combining the techniques of filmmaking, animation production and the technology of real-time 3D game engines, Machinima makes for a very cost- and time-efficient way to produce films, with a large amount of creative control. The word Machinima is coined from ?machine?, ?cinema? and ?animation?. This thesis wants to contribute to better acquaintance with this interesting possibilities of creation.

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2 Alexa, Lukáš
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