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Photon Splatting Using a View-Sample Cluster Hierarchy
Kiss, Marcel ; Starka, Tomáš (referee) ; Milet, Tomáš (advisor)
This thesis deals with the techniques of global illumination of the scene. The theoretical part discusses various techniques, focusing on processing in real-time using various optimization methods. It focuses to the technology of photon splatting using view sample cluster hierarchy. The main part is analysis, implenetation and measurement of mentioned method.
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Clustered Deferred Shading in Vulkan API
Karas, Matej ; Starka, Tomáš (referee) ; Milet, Tomáš (advisor)
This thesis deals with application development for rendering many lights in real-time using next generation graphics API. Text of thesis contains reasoning of new generation graphics API and theory for methods used for rendering many lights in real-time. The conclusion discusses performance of implementation, possibilities for improvements and options of future work.
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Photon Splatting Using a View-Sample Cluster Hierarchy
Kiss, Marcel ; Starka, Tomáš (referee) ; Milet, Tomáš (advisor)
This thesis deals with the techniques of global illumination of the scene. The theoretical part discusses various techniques, focusing on processing in real-time using various optimization methods. It focuses to the technology of photon splatting using view sample cluster hierarchy. The main part is analysis, implenetation and measurement of mentioned method.
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Clustered Deferred Shading in Vulkan API
Karas, Matej ; Starka, Tomáš (referee) ; Milet, Tomáš (advisor)
This thesis deals with application development for rendering many lights in real-time using next generation graphics API. Text of thesis contains reasoning of new generation graphics API and theory for methods used for rendering many lights in real-time. The conclusion discusses performance of implementation, possibilities for improvements and options of future work.
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