National Repository of Grey Literature 1 records found  Search took 0.01 seconds. 
Resilience and coping strategies of souls-like genre gamers
Bura, Jan ; Hrabec, Ondřej (advisor) ; Lukavská, Kateřina (referee)
The bachelor's thesis aims to find out whether there are differences in resilience and coping strategies between gamers - specifically between players of the souls-like genre and the normal population. To collect data, a questionnaire was constructed that included two standardized inventories, the Brief Resilience Scale (BRS) and the Brief-COPE. For the purpose of this thesis, the BRS-G inventory was also created, which is basically the BRS scale set in game environment. The questionnaire was subsequently posted to online forums and Facebook groups. Data was collected from a total of 147 respondents. Respondents were classified into 3 groups (souls-like gamers, regular gamers and non-gamers) based on time spent playing video games and preferences for the souls-like genre. The group of regular gamers was added as a control group to capture whether the difference between the groups was due to playing souls- like games or gaming in general. The Kruskal-Wallis test (i.e. a non-parametric version of ANOVA) and subsequent post-hoc tests were the main methods used to detect differences. Differences in coping strategies were minimal, almost nonexistent - the only significant difference was found in emotion-focused strategies, which was most likely related to gender (women showed higher values). In the area...

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