National Repository of Grey Literature 1 records found  Search took 0.01 seconds. 
Simulation of component assembly in virtual reality
Škubal, Karel ; Lacko, Branislav (referee) ; Hůlka, Tomáš (advisor)
Virtual reality is created by tricking the brain by displaying a single scene on a two-dimensional plane, generating an image from a slightly shifted perspective for each eye. This creates the illusion of a three-dimensional space, with which, by the help of suitable software, it is also possible to simulate interactions with virtual objects. Possible interactions between objects include their assembly, from simple stacking of cubes on top of each other, to various linking of objects by determining link conditions. In the theoretical part of this thesis, some possibilities of working with objects in virtual reality are explained, including examples of possible uses. After that there is a comparison of some software tools for creating a virtual environment. In the practical part, the process of creating models and the conditions for their assembly is more detailed, including the specific procedure used to create a simulation of the assembly of three test computer builds with different combinations of selected components with designated restrictions.

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