National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Network Game: Destroy the Submarine
Kovačič, Dušan ; Herout, Adam (referee) ; Szőke, Igor (advisor)
The goal of this bachelor's thesis Network game: Destroy the submarine is to analyze and implement network architecture and solve all the problems connected with it. In final version, the created program uses client-server network architecture. Both subjects are communicating with complex network protocol. For effective data the virtual connection over UDP protocol is established. Minor part of this study solves graphical problems and received data displaying. For this purpose, there are different frequenc ies used for data handlings and techniques that provide better game experience.
Network Game: Destroy the Submarine
Kovačič, Dušan ; Herout, Adam (referee) ; Szőke, Igor (advisor)
The goal of this bachelor's thesis Network game: Destroy the submarine is to analyze and implement network architecture and solve all the problems connected with it. In final version, the created program uses client-server network architecture. Both subjects are communicating with complex network protocol. For effective data the virtual connection over UDP protocol is established. Minor part of this study solves graphical problems and received data displaying. For this purpose, there are different frequenc ies used for data handlings and techniques that provide better game experience.

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