National Repository of Grey Literature 2 records found  Search took 0.02 seconds. 
Hra na motivy metroidvania s psychologickými prvky
Štípek, Jiří ; Vlnas, Michal (referee) ; Milet, Tomáš (advisor)
Inner Shadows is a video game where the main character battles and gradually overcomes his phobias, which seemingly threaten the world. The game offers an experience of confronting the dark sides of the psyche and illusions. The main character gradually develops his skills, leading to the revelation of the profound impact of fear on human perception. Inner Shadows mediates the experience and reflection on one's own phobias and their impact on reality. The game creates a space for confronting phobias, enabling the gradual overcoming of fears and the acquisition of skills for their resolution. The goal is to explore the potential of video games as a tool for processing emotional problems, especially phobias, and their influence on players. The resulting video game is created using the Unity game development engine.
2D Platformer Game
Vincenc, Lukáš ; Karas, Matej (referee) ; Milet, Tomáš (advisor)
The main objective of this thesis is to create a 2D platformer game, that allows the user to create his own levels. Firstly, some basic terminology concerning game development is explained. Then the design and implementation of the game is described. The implementation is carried out using the Unity game engine combined with scripts in the C# programming language. User created levels are represented with the use of images in the TIFF format. These images can be simply uploaded to the game and the corresponding level is generated. The ability to create layers in the image is utilized. Each layer contains different information to be generated.

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