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Strategy Game with Intelligent Elements
Snášel, Lukáš ; Samek, Jan (referee) ; Zbořil, František (advisor)
The aim of this thesis is to design a self-functional system, which will be capable to reach its own goals by taking advance of the game theory and the multiagent systems. As a presentation of this system there is a strategical fighting game with graphics drawn by DirectX9 and implemented in C++ programming language. The main goal was to design suitable search, schedule and decision-making algorithms
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Strategy Game with Intelligent Elements
Snášel, Lukáš ; Samek, Jan (referee) ; Zbořil, František (advisor)
The aim of this thesis is to design a self-functional system, which will be capable to reach its own goals by taking advance of the game theory and the multiagent systems. As a presentation of this system there is a strategical fighting game with graphics drawn by DirectX9 and implemented in C++ programming language. The main goal was to design suitable search, schedule and decision-making algorithms
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