National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Kinect-Based Desktop Controller
Czompál, Zsolt ; Široký, Vít (referee) ; Žák, Pavel (advisor)
The aim of this master's thesis was to create a user interface that allows controlling the PC using voice commands, static poses and dynamic gestures. It contains an implementation of a natural user interface that emulates the functionality of the keyboard and the mouse. In this thesis for detecting and tracking the user was used the sensor Kinect. For implementation I have chosen platform Windows and the Kinect for Windows SDK with programming language C#. During the implementation and testing of the interface, sensor Kinect for Xbox 360 was used. The result of this master's thesis is a natural user interface that allows controlling desktop applications without using keyboard or mouse, and that is comfortable and user-friendly.
User Interaction with Objects in 3D Space
Svoboda, Petr ; Zahrádka, Jiří (referee) ; Beran, Vítězslav (advisor)
This thesis examines the design of a method of human interaction with real world objects. For this purpose, an application that visualizes virtual space with virtual objects similar to real world objects was created. A user is able to interact with these objects through natural user interface based on hand gestures. Solution is based on the use of depth sensors. This thesis describes all important steps to achieve these goals. Finally, experiments and results of designed interfaces are summarized and discussed.
User Interaction with Objects in 3D Space
Svoboda, Petr ; Zahrádka, Jiří (referee) ; Beran, Vítězslav (advisor)
This thesis examines the design of a method of human interaction with real world objects. For this purpose, an application that visualizes virtual space with virtual objects similar to real world objects was created. A user is able to interact with these objects through natural user interface based on hand gestures. Solution is based on the use of depth sensors. This thesis describes all important steps to achieve these goals. Finally, experiments and results of designed interfaces are summarized and discussed.
Kinect-Based Desktop Controller
Czompál, Zsolt ; Široký, Vít (referee) ; Žák, Pavel (advisor)
The aim of this master's thesis was to create a user interface that allows controlling the PC using voice commands, static poses and dynamic gestures. It contains an implementation of a natural user interface that emulates the functionality of the keyboard and the mouse. In this thesis for detecting and tracking the user was used the sensor Kinect. For implementation I have chosen platform Windows and the Kinect for Windows SDK with programming language C#. During the implementation and testing of the interface, sensor Kinect for Xbox 360 was used. The result of this master's thesis is a natural user interface that allows controlling desktop applications without using keyboard or mouse, and that is comfortable and user-friendly.

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