National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Production of the multimedia project "GOLEM"
Marková, Klotylda ; Horný, Stanislav (advisor) ; Kocourek, Ivan (referee)
The topic of this master thesis is an analysis of the multimedia project GOLEM, which has carried out two following results: theatrical one (GOLEM Štvanice) and audio-visual one (GOLEM Cube). The first part is focused on the specifics of the immersive theatre phenomenon, which was introduced in the Czech theatrical milieu for the very first time, and on the production procedure within the confines of the Prague theatre stage. The second part deals with audio-visual recording of a theatre peace, which takes place in an unconventional space, and then focuses on a technical method development for all movie-making fields with great emphasis on keeping the theatrical authenticity. It also deals with the specific system of installation within the particular space. Based on this case study of an immersive theatre performance and methodical approach to its audio-visual preservation this work develops some basic requirements that should lead to the successful results of similar future projects pointing out some possible application in other fields of practice.
WORKING DIARY
Svobodová, Veronika ; ADÁMEK, Jiří (advisor) ; KRÁLOVÁ, Andrea (referee)
The text is conceptually divided into four segments. In the opening part I reveal ideological basis, i.e. initial ideas, stimuli and main sources of inspiration for my artwork. Next section exhibits free associations of thoughts and follows my stream of consciousness as an author. In the interior monologue I create network of essential and formative experiences and encounters that has shaped my approach to creative work. Third part presents theoretical background of the thesis and I deal with the nature of perceptual experience and the dominance of visuality in the contemporary technological and mass popular consumer culture. The chapter also briefly outlines possibilities of displaying visible objects along with the historical development of perspective in visual arts. The final part is dedicated to my own practical outcomes, specifically installation BU (festival Arijuli 2015 in Norway) and sensory theatre performance Močeradek gre čez cesto (Lutkovno gledališče Ljubljana 2013) based on work of Slovenian poet Srečko Kosovel. In these projects, I have dealt with the questions of how to create a platform on which the viewer and artistic artefact could meet or how to ideally accentuate space and time in order to encourage audience to stay actively participating. Both projects are intentionally reflected together with the description of immersive theatre. At first I describe fundamental principles of the relatively new phenomenon, in particular the need of complete immersion of the viewer into the artificial environment/fictional world that is arranged by special medium aiming to influence his/her senses. The main goal of the thesis was to uncover practical guidelines related to the issue of creative methods in the field of immersive theatre. Hence my concluding statements provide elementary instructions and "rules of game" for both audience and author.
Methods and Features of Immersive Theatre
Brychta, Lukáš ; ŽIŽKA, Tomáš (advisor) ; ADÁMEK, Jiří (referee)
The aim of this thesis is to present features and methods of immersive theatre. The first chapter introduces the term itself, the discussion about its use and my opinion on it. I also outline my own research of this kind of theatre and support it with foreign examples. In the second chapter I describe my artwork in the field of immersive theatre with emphasis on the performance Letec - l'Aviateur. I reflect the dramaturgical preparation, the rehearsal period and the specificity of acting in this kind of theatre. Finally, I focus on dramaturgy of the space and specific features of scenographic work.

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