National Repository of Grey Literature 1 records found  Search took 0.01 seconds. 
Building Game
Moudrý, Daniel ; Vlnas, Michal (referee) ; Milet, Tomáš (advisor)
The content of this thesis is the design and implementation of a computer game focused on survival and building in Unity game engine. This is preceded by theoretical passages containing the description of principles, patterns, methodologies and software architectures used. These are common and well known, although not always used, best practices.

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