National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Augmented Reality for Flight Simulator Based on Background Keying
Vahalík, Tomáš ; Maršík, Lukáš (referee) ; Beran, Vítězslav (advisor)
This thesis deals with a design of a method for determination of the view direction within a scene and an exact registration of a camera picture with a model of the scene for background keying. The methods for an image description by interest points are parts of this thesis, especially the methods SURF, FAST and Brief. A demo application, which tests are described here as well, presents a correspondence determination between an input image from a camera and a created model of the scene. The main use of this work rests in augmented reality together with determination of the user's view direction.
Magic Projection
Kaisler, Vojtěch ; Polok, Lukáš (referee) ; Zachariáš, Michal (advisor)
The bachelor thesis describes the design and implementation of an application which projects an image on a mobile canvas. The user then moves the canvas within the projection space. The projection is always focused only on this canvas. The thesis deals with tracking of movement, rotation and tilt of the screen. A camera with an infrared filter is used for tracking the canvas fitted with infrared LEDs. The thesis mentions two different types of projection.
Magic Projection
Kaisler, Vojtěch ; Polok, Lukáš (referee) ; Zachariáš, Michal (advisor)
The bachelor thesis describes the design and implementation of an application which projects an image on a mobile canvas. The user then moves the canvas within the projection space. The projection is always focused only on this canvas. The thesis deals with tracking of movement, rotation and tilt of the screen. A camera with an infrared filter is used for tracking the canvas fitted with infrared LEDs. The thesis mentions two different types of projection.
Augmented Reality for Flight Simulator Based on Background Keying
Vahalík, Tomáš ; Maršík, Lukáš (referee) ; Beran, Vítězslav (advisor)
This thesis deals with a design of a method for determination of the view direction within a scene and an exact registration of a camera picture with a model of the scene for background keying. The methods for an image description by interest points are parts of this thesis, especially the methods SURF, FAST and Brief. A demo application, which tests are described here as well, presents a correspondence determination between an input image from a camera and a created model of the scene. The main use of this work rests in augmented reality together with determination of the user's view direction.

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