National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Game with Eye and Face Expression Control
Vaňhara, Jaromír ; Štancl, Vít (referee) ; Hradiš, Michal (advisor)
This bachelor's thesis shows a posible way, how to control computer with human eyes. It describes method of detection eyes using blinking, also pupil detection using Hough transform and simple way, how to estimate gaze. Also the simple game was created to demonstrate the principles of control.
PC control via eyes
Neuwirth, Tomáš ; Číp, Pavel (referee) ; Horák, Karel (advisor)
The presented master thesis deals with the evaluation of the position of the iris compared with surroundings of the eye. This technique is supposed to be use for computer control. The created software works in real-time mode, the pictures are taken with an ordinary webcam. The first part of the work presents basic algorithms used in computer vision for edit of images. The following part is focused on abilities of methods to find the face, eyes and to detect the iris. The detection and the subsequent separation of the face is based on the recognition of skin colour in the YCbCr color space. The position of eye is then searched in the face by Haar-like features. The darkest part of the eye is found by horizontal projection from surroundings and the seed point is started from this place. From the area which is filled by the seed method (Flood Fill) and which shows the iris, the cursor movement is controlled by obtained x and y position.
Game with Eye and Face Expression Control
Vaňhara, Jaromír ; Štancl, Vít (referee) ; Hradiš, Michal (advisor)
This bachelor's thesis shows a posible way, how to control computer with human eyes. It describes method of detection eyes using blinking, also pupil detection using Hough transform and simple way, how to estimate gaze. Also the simple game was created to demonstrate the principles of control.
PC control via eyes
Neuwirth, Tomáš ; Číp, Pavel (referee) ; Horák, Karel (advisor)
The presented master thesis deals with the evaluation of the position of the iris compared with surroundings of the eye. This technique is supposed to be use for computer control. The created software works in real-time mode, the pictures are taken with an ordinary webcam. The first part of the work presents basic algorithms used in computer vision for edit of images. The following part is focused on abilities of methods to find the face, eyes and to detect the iris. The detection and the subsequent separation of the face is based on the recognition of skin colour in the YCbCr color space. The position of eye is then searched in the face by Haar-like features. The darkest part of the eye is found by horizontal projection from surroundings and the seed point is started from this place. From the area which is filled by the seed method (Flood Fill) and which shows the iris, the cursor movement is controlled by obtained x and y position.

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