National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Motivational Cross Platform Mobile Application for e-Health
Pohner, Pavel ; Hynek, Jiří (referee) ; Pastushenko, Olena (advisor)
This bachelor's thesis focuses on design and implementation of cross-platform application, which will support and extend user's physical activities and capabilities with usage of gamification. In the beginning of this work some of the existing applications were analyzed. Subsequently analysis of gamifiaction elements and tools for implementing cross-platform applications and user interfaces was performed. Based on acquired informations the application was designed. The result of this thesis is cross-platform application running on platforms Android, iOS and web, which is implemented in HTML, CSS and JavaScript with usage of Cordova framework for deploying application on target platform and Ionic framework for application's native appearance. The application with usage of gamifiaction elements motivates user to fulfill given physical tasks and trainings, which should result in improved physical abilities and better physical condition.
Motivational Cross Platform Mobile Application for e-Health
Pohner, Pavel ; Hynek, Jiří (referee) ; Pastushenko, Olena (advisor)
This bachelor's thesis focuses on design and implementation of cross-platform application, which will support and extend user's physical activities and capabilities with usage of gamification. In the beginning of this work some of the existing applications were analyzed. Subsequently analysis of gamifiaction elements and tools for implementing cross-platform applications and user interfaces was performed. Based on acquired informations the application was designed. The result of this thesis is cross-platform application running on platforms Android, iOS and web, which is implemented in HTML, CSS and JavaScript with usage of Cordova framework for deploying application on target platform and Ionic framework for application's native appearance. The application with usage of gamifiaction elements motivates user to fulfill given physical tasks and trainings, which should result in improved physical abilities and better physical condition.

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