National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
User Interface with Mobile Device and Camera
Jelínek, Dalibor ; Kapinus, Michal (referee) ; Najman, Pavel (advisor)
This Bachelor thesis deals with development of user interface which will allow to control mobile device using camera and without use of hands. Thesis includes research on existing non-contact user interface sollutions and relevat computer vision techlologies. The output of the practical part is Android application which serves as a web browser that can be controlled exclusively by facial movements and voice.
Leg Bone Posture Analysis Using Microsoft Kinect One
Tatýrek, Ondřej ; Jelínek, Aleš (referee) ; Chromý, Adam (advisor)
This master thesis is engaged in development of software tool intended for measuring of status of lower limb bones. It analyzes status of the feet and lower limb and defines significantpointsonthem.Alsoanalyzesdesignoptionsofmeasuringsceneandmarkers and describe the one selected. In another part is described automated point recognition algorithm. The last part describes graphical user interface, where are these algorithms implemented.
User Interface with Mobile Device and Camera
Jelínek, Dalibor ; Kapinus, Michal (referee) ; Najman, Pavel (advisor)
This Bachelor thesis deals with development of user interface which will allow to control mobile device using camera and without use of hands. Thesis includes research on existing non-contact user interface sollutions and relevat computer vision techlologies. The output of the practical part is Android application which serves as a web browser that can be controlled exclusively by facial movements and voice.
Leg Bone Posture Analysis Using Microsoft Kinect One
Tatýrek, Ondřej ; Jelínek, Aleš (referee) ; Chromý, Adam (advisor)
This master thesis is engaged in development of software tool intended for measuring of status of lower limb bones. It analyzes status of the feet and lower limb and defines significantpointsonthem.Alsoanalyzesdesignoptionsofmeasuringsceneandmarkers and describe the one selected. In another part is described automated point recognition algorithm. The last part describes graphical user interface, where are these algorithms implemented.

Interested in being notified about new results for this query?
Subscribe to the RSS feed.