National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Firearms and Environment Interaction Game Mechanics
Lamačka, Zbyněk ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
This bachelor thesis deals with the game mechanics of firearms and interaction with the environment. The aim of this thesis is to create a game demo implementing these mechanics in the Unreal Engine 4. The thesis describes the theoretical foundations of firearms as well as the way of solving implementation problems in video game development. Furthermore, the thesis focuses on the implementation of game mechanics such as recoil, weapon modification, and different muzzle flash based on weapon configuration.
Firearms and Environment Interaction Game Mechanics
Lamačka, Zbyněk ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
This bachelor thesis deals with the game mechanics of firearms and interaction with the environment. The aim of this thesis is to create a game demo implementing these mechanics in the Unreal Engine 4. The thesis describes the theoretical foundations of firearms as well as the way of solving implementation problems in video game development. Furthermore, the thesis focuses on the implementation of game mechanics such as recoil, weapon modification, and different muzzle flash based on weapon configuration.

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