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Analysis of ultralight aircraft accidents
Belák, Richard ; Koštial, Rostislav (referee) ; Procházková, Hana (advisor)
This thesis deals with the analysis of accidents of ultralight aircraft that entered the reversed command flight mode and subsequently crashed. Unfortunately, most of the accidents ended fatally, and so this thesis is designed so that at the end of it the reader will have an understanding of what mistakes pilots have made and how to avoid them. The thesis explains the origins of the reversed command and discusses in detail the accidents it caused. The most at-risk group appears to be pilots who are in the 61–72 age range and have flown up to 600 flight hours. In some cases, these pilots had a break of several months before the flight and their aircraft was often not in serviceable condition. A frequent mistake was the effort to choose the so-called "impossible turn" and in some cases pilot indiscipline played a role.
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Matlab Simulink for Flight Mechanics II module
Černota, Jiří ; Zikmund, Pavel (referee) ; Matějů, Jiří (advisor)
The thesis is about the use of Matlab Simulink software for subject Flight Mechanics II. User interface, which allow computing of aerodynamic derivations and state space matrices, was created. It also provides system for launching simulations of longitudinal aircraft movement in Simulink environment and results visualization. In the last part were suggested examples for practice lessons of the aforementioned subject. These lessons focus on mastering basic block programming and to understand concept of aircraft dynamics and controlling aircraft movement.
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Flight Game for Android
Šabata, David ; Kajan, Rudolf (referee) ; Herout, Adam (advisor)
This work deals with flight game development on Android platform. Firstly the possibilities of native development and development using Libgdx library will be discussed. Then flight mechanics of a real aircraft and simplified mechanics used in flight games will be explained. The work will also summarize current trends in mobile flight game controls and will propose a new control method based on touch input. Using this method a flight game will be designed and implemented. In the end of this work the process of testing and publishing will discussed, as well as possibilities of further development.
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Matlab Simulink for Flight Mechanics II module
Černota, Jiří ; Zikmund, Pavel (referee) ; Matějů, Jiří (advisor)
The thesis is about the use of Matlab Simulink software for subject Flight Mechanics II. User interface, which allow computing of aerodynamic derivations and state space matrices, was created. It also provides system for launching simulations of longitudinal aircraft movement in Simulink environment and results visualization. In the last part were suggested examples for practice lessons of the aforementioned subject. These lessons focus on mastering basic block programming and to understand concept of aircraft dynamics and controlling aircraft movement.
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Flight Game for Android
Šabata, David ; Kajan, Rudolf (referee) ; Herout, Adam (advisor)
This work deals with flight game development on Android platform. Firstly the possibilities of native development and development using Libgdx library will be discussed. Then flight mechanics of a real aircraft and simplified mechanics used in flight games will be explained. The work will also summarize current trends in mobile flight game controls and will propose a new control method based on touch input. Using this method a flight game will be designed and implemented. In the end of this work the process of testing and publishing will discussed, as well as possibilities of further development.
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