National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Gamebot for Unreal Tournament
Příborský, Martin ; Zbořil, František (referee) ; Kalmár, Róbert (advisor)
The goal of this bachelor`s thesis is to design and implement a gamebot for Unreal Tournament 2004 game at Pogamut platform. The main aim was to achieve the best possible results and in the end stand against the native gamebots of the game. Final gamebot is based on Pogamut platform and written in Java language.
Gamebot for Unreal Tournament
Příborský, Martin ; Zbořil, František (referee) ; Kalmár, Róbert (advisor)
The goal of this bachelor`s thesis is to design and implement a gamebot for Unreal Tournament 2004 game at Pogamut platform. The main aim was to achieve the best possible results and in the end stand against the native gamebots of the game. Final gamebot is based on Pogamut platform and written in Java language.

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