National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Multimedia Player for Android
Benedikt, Jan ; Číka, Petr (referee) ; Grabovský, Štěpán (advisor)
This thesis aims to create an advanced multimedia player with support of an adaptive stream, securing of the multimedia content and support for playing advertisement. The first part explains the used technologies followed by an analysis of available solutions and the comparison between the two. The theoretical framework is then used to create a player library and a testing application. The player library is based on the framework of ExoPlayer application. Whole application is created in Java for the operation system Android OS.
Video Montage on Android
Janska, Miroslav ; Herout, Adam (referee) ; Kolář, Martin (advisor)
The main goal of this thesis is to implement an application enabling video editing on the Android platform. The FFmpeg framework was used in the implementation. It enables manipulation with multimedia content. The application was iteratively improved and adapted to user requirements during implementation. The resulting application allows video cutting, merging several videos, and applying effects. Thanks to the application a potential user can edit recorded videos in a few minutes.
Video Montage on Android
Janska, Miroslav ; Herout, Adam (referee) ; Kolář, Martin (advisor)
The main goal of this thesis is to implement an application enabling video editing on the Android platform. The FFmpeg framework was used in the implementation. It enables manipulation with multimedia content. The application was iteratively improved and adapted to user requirements during implementation. The resulting application allows video cutting, merging several videos, and applying effects. Thanks to the application a potential user can edit recorded videos in a few minutes.
Multimedia Player for Android
Benedikt, Jan ; Číka, Petr (referee) ; Grabovský, Štěpán (advisor)
This thesis aims to create an advanced multimedia player with support of an adaptive stream, securing of the multimedia content and support for playing advertisement. The first part explains the used technologies followed by an analysis of available solutions and the comparison between the two. The theoretical framework is then used to create a player library and a testing application. The player library is based on the framework of ExoPlayer application. Whole application is created in Java for the operation system Android OS.

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