National Repository of Grey Literature 7 records found  Search took 0.00 seconds. 
The Red Queen
Králík, Martin ; Zálešák, Jan (referee) ; Gabriel, Michal (advisor)
Red Queen is a chess piece on the story of Alice in Wonderland, which is constantly running to hold it in place, because the world around it is constantly in motion. Therefore, it is a symbol of the theory of evolution, a constant necessity innovation and the eternal escape from competitors. Red Queen's Race is constructed into a miniature civilization, or rather one growing superorganism, which constantly oscillates between the digital and the physical world. The main consciousness of this association is black majestically looking server that supplies with his computing power and energy all attached printers. They are designed specifically for this purpose, such as abstraction of robotics industry, with an emphasis on a functionally aesthetic form, in yellow-orange color of heavy industrial machinery. The most important and largest part of this system, are entities which printers materialize. They are created according to a living creature of this world, generated by computer, based on a unique code, which is the result of calculating the evolutionary recombination, processed by the server, depending on the reactions of outside observers at the objects which are already created. Sense of each entity is attract attention. How much more, the greater is the chance to continue their code in future generations.
Interpretation of fairy tales Alice in Wonderland
KADLECOVÁ, Milena
The bachelor's thesis is focused on the explanation of the concept of art therapy, on the topic of personal identity and its development. The thesis also focuses on the function of fantasy and its application in dreams and imagination. In the theoretical part there is a chapter about symbols and archetypes including their explanation and possibilities for using in relation to the theme of the fairy tale Alice in Wonderland. There is also a comparison of the book version and filmed version of the story. The thesis contains a detailed analysis of the pictures including interview with three participants of the research on the topic of Alice in Wonderland, also the analysis of the pictures, that were artistically worked by members of three different age groups. The aim to find out what personal themes are opened up to clients, what is the usage of the active imagination and what symbols are used in the artistic works, that all based on the fairy tale Alice in Wonderland.
Tim Burton in the Land of Adaptation. The Works of Tim Burton from the View of Adaptaion Studies.
ŠEBÍKOVÁ, Tereza
This bachelor thesis deals with issues in the field of adaptation. The methodological part is dedicated to adaptation processes and circumstances of adaptation in connection with adaptation theories. I applie this issue in the analytical part to the work of director Tim Burton. I decided to analyze some of his films. I show the differences between adaptations and originals and compares them with each other. The aim of this thesis is to point out the different types of adaptation and its positive aspects. Subsequently to find the director's significant handwriting in selected works and to find out whether in certain cases these are adaptations or not.
Ways of Using Lewis Carroll's Alice's Adventures in Wonderland in Teaching English
JIRKŮ, Dana
Abstract Diploma thesis describes methodical ways of using Lewis Carroll´s Alice in Wonderland. The structure of the thesis is divided into theoretical and practical part. The theoretical part deals with using literature in teaching foreign languages. It describes the life and work of Lewis Carroll, defines teaching of literature and describes the methods of drama teaching in foreign languages. Practical part contains a complete drama and some techniques used for the literary work. A DVD film of the drama Alice in Wonderland is an insertion of the thesis.
Interpretations and overinterpretations of Alice in Wonderland
Blahoňovská, Šárka ; Fišerová, Michaela (advisor) ; Charvát, Martin (referee)
The subject of this thesis are interpretations and overinterpretatios of Lewis Carroll's work Alice's Adventures in Wonderland and Through the Looking-Glass, and What Alice Found There. That includes interpretations based on autor's life and the historical period which he lived in, psychoanalytic, feministic and psychedelic interpretations and those which perceive Alice's story as a game. In this thesis there are also mentioned adaptations based on motives of both novels. We use a theory of interpretation of Umberto Eco to distinguish between these interpretations. This theory is used in our own analysis in which we focus on crucial aspects. That means the behaviour of the main character and vice versa, identity of Alice, context, genre and the model reader of the naration. We also focus on these aspects in the selected interpretations. The emphasis is put on the proces of dialectics between the text and its reader which these interpretations and overinterpretations come from. We also try to see it from the point of view of the aproach to the text. That is why this case study reveals a problem of remake and adaptation.
The Red Queen
Králík, Martin ; Zálešák, Jan (referee) ; Gabriel, Michal (advisor)
Red Queen is a chess piece on the story of Alice in Wonderland, which is constantly running to hold it in place, because the world around it is constantly in motion. Therefore, it is a symbol of the theory of evolution, a constant necessity innovation and the eternal escape from competitors. Red Queen's Race is constructed into a miniature civilization, or rather one growing superorganism, which constantly oscillates between the digital and the physical world. The main consciousness of this association is black majestically looking server that supplies with his computing power and energy all attached printers. They are designed specifically for this purpose, such as abstraction of robotics industry, with an emphasis on a functionally aesthetic form, in yellow-orange color of heavy industrial machinery. The most important and largest part of this system, are entities which printers materialize. They are created according to a living creature of this world, generated by computer, based on a unique code, which is the result of calculating the evolutionary recombination, processed by the server, depending on the reactions of outside observers at the objects which are already created. Sense of each entity is attract attention. How much more, the greater is the chance to continue their code in future generations.
Fictional Worlds of Fantasy Literature
LIŠKA, Jan
This bachelor thesis focuses on issues of fictional worlds in fantasy literature. Basic terms important for creation of the fictional worlds and also creation of stories from fantasy genre will be explained in this thesis. The use of these theoretical basis will be shown on several examples from books within the fantasy genre. This thesis is also focusing on comparison of two fantasy stories Alice in Wonderland by Lewis Carroll and The Chronicles of Narnia by C. S. Lewis. On those examples will be also shown how both significant authors of fantasy genre approached the theme of transition from the natural world into supernatural world. This thesis also show the different approaches to animal characters from both authors.

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