National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
3D print for the development of learning tool in the field of Informatics
Dümont, Jan ; Vaňková, Petra (advisor) ; Jeřábek, Tomáš (referee)
The subject of the diploma thesis is the creation of a robotic tool for the development of algorithmic thinking for pupils of the 2nd grade of primary school and corresponding grades of multi-year grammar schools. The work is divided into a theoretical and a practical part. In the theoretical part, digital technologies using 3D visualization and their application in the school environment are introduced. A greater emphasis is placed on the description of 3D printing technologies. After the introduction of digital technologies, the possibilities of implementing 3D printing and modeling in the teaching of selected subjects are analyzed within the framework of the RVP ZV revision. This is followed by a list of applications dealing with 3D modeling suitable for selected target groups of pupils. The practical part provides a guide for assembling the robot and drafts of worksheets with ten algorithmic tasks, including solutions for educators. Also included are materials containing rules for building algorithms in the selected programming environment. Due to the mapping of the robot development process, the subsection presents a list of electronic components that can be used in the robot's production and justifies the selection of the chosen variants. The next chapter focuses on the reflection of...
Creating algorithmic tasks in a 3D microworld Kodu
REINDL, Patrik
This thesis will focus on applying algorithmic tasks reshapes the microworld in 3D code. The Aim of thesis is develop logical thinking in children at primary school level, while effectively teach children the basics of programming . Further work is intended to describe all the options that can be in 3D Kodu to create . How to create a microcosm , as well as to create jobs in a given environment, familiarity with the programming language that is in the environment Kodu applies and which devices these " games " can be applied . Work should therefore help other users with both the program work .Since all instructions and manuals regarding environmental Kodu are in English, will this work for the benefit of Czech users and will be able to create their own microuniverses and apply it according to their needs.

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