National Repository of Grey Literature 5 records found  Search took 0.01 seconds. 
The Red Queen
Králík, Martin ; Zálešák, Jan (referee) ; Gabriel, Michal (advisor)
Red Queen is a chess piece on the story of Alice in Wonderland, which is constantly running to hold it in place, because the world around it is constantly in motion. Therefore, it is a symbol of the theory of evolution, a constant necessity innovation and the eternal escape from competitors. Red Queen's Race is constructed into a miniature civilization, or rather one growing superorganism, which constantly oscillates between the digital and the physical world. The main consciousness of this association is black majestically looking server that supplies with his computing power and energy all attached printers. They are designed specifically for this purpose, such as abstraction of robotics industry, with an emphasis on a functionally aesthetic form, in yellow-orange color of heavy industrial machinery. The most important and largest part of this system, are entities which printers materialize. They are created according to a living creature of this world, generated by computer, based on a unique code, which is the result of calculating the evolutionary recombination, processed by the server, depending on the reactions of outside observers at the objects which are already created. Sense of each entity is attract attention. How much more, the greater is the chance to continue their code in future generations.
Evolution of molecular interaction between host and parasite
Bílková, Barbora ; Vinkler, Michal (advisor) ; Synek, Petr (referee)
Coevolution between host and parasite is a long-term object of scientific interest, mostly because of negative influence of parasites and human need to defend against it., The evidence concerning host-parasite coevolution mechanisms is, however, still incomplete and various models and theories are considered separately, out of the general concept. Beside generally well-known theories such as the "Red queen" theory or the coevolution "arms race" theory, several other models were proposed, e.g. the "gene for gene" model or the "matching allele" model, which describe detailed aspects of host-parasite coevolution and principles of genetic variability maintenance in their interaction. Although there are many studies mapping reciprocal evolution of hosts and parasites, the connection between empirical evidence and theoretical models is often missing. Therefore, this thesis covers theory on host-parasite evolutionary interactions and provides examples of host-parasite systems and molecules, which correspond to behavior of described models.
Evolution of immune response driven by increasing pathogen virulence
Hančová, Klára ; Vinkler, Michal (advisor) ; Macháček, Tomáš (referee)
Coevolution is relationship between two or more species reciprocally affect each other's evolution. Coevolution is also known as host-parasite interaction where parasite becomes the driving force of host evolution. In an effort to escape the parasite, hosts create different mechanisms that protect themself from infection or minimize its impact. This text is written to acquaint the reader with the host-parasite interaction in response to improving parasite. In systems with myxoma virus and Mycoplasma gallisepticum are described changes of virulence and manipulation with host immune response. Myxomatosis should be known for its increasing virulence because of horizontal transmission. But after many years coevolution between European rabbit (Oryctolagus cuniculus) settled on low value in three different places. Second system represents young evolution between mycoplasma and house finch (Haemorhous mexicanus) which offer opportunity to watch new beggining of defense mechanism against parasite.
Evolution of molecular interaction between host and parasite
Bílková, Barbora ; Vinkler, Michal (advisor) ; Synek, Petr (referee)
Coevolution between host and parasite is a long-term object of scientific interest, mostly because of negative influence of parasites and human need to defend against it., The evidence concerning host-parasite coevolution mechanisms is, however, still incomplete and various models and theories are considered separately, out of the general concept. Beside generally well-known theories such as the "Red queen" theory or the coevolution "arms race" theory, several other models were proposed, e.g. the "gene for gene" model or the "matching allele" model, which describe detailed aspects of host-parasite coevolution and principles of genetic variability maintenance in their interaction. Although there are many studies mapping reciprocal evolution of hosts and parasites, the connection between empirical evidence and theoretical models is often missing. Therefore, this thesis covers theory on host-parasite evolutionary interactions and provides examples of host-parasite systems and molecules, which correspond to behavior of described models.
The Red Queen
Králík, Martin ; Zálešák, Jan (referee) ; Gabriel, Michal (advisor)
Red Queen is a chess piece on the story of Alice in Wonderland, which is constantly running to hold it in place, because the world around it is constantly in motion. Therefore, it is a symbol of the theory of evolution, a constant necessity innovation and the eternal escape from competitors. Red Queen's Race is constructed into a miniature civilization, or rather one growing superorganism, which constantly oscillates between the digital and the physical world. The main consciousness of this association is black majestically looking server that supplies with his computing power and energy all attached printers. They are designed specifically for this purpose, such as abstraction of robotics industry, with an emphasis on a functionally aesthetic form, in yellow-orange color of heavy industrial machinery. The most important and largest part of this system, are entities which printers materialize. They are created according to a living creature of this world, generated by computer, based on a unique code, which is the result of calculating the evolutionary recombination, processed by the server, depending on the reactions of outside observers at the objects which are already created. Sense of each entity is attract attention. How much more, the greater is the chance to continue their code in future generations.

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