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A Unity Based Industrial Process Simulation Controlled Via Virtual Plc
Michalík, David
This paper describes the development of an industrial process simulation application thatis used for educational purposes. It is based on the Unity game engine and Game4Automation plugin,which offers a base framework and assets to establish the industrial process in a virtual environment.The application is then connected via Modbus TCP to a project created in the CODESYS programmingenvironment, which is also responsible for the simulation of a control system - PLC.

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