National Repository of Grey Literature 123 records found  beginprevious94 - 103nextend  jump to record: Search took 0.01 seconds. 
Konstrukce úložného prostoru s lavicí vestavěné v nice
Kotálová, Veronika
This bachelor thesis deals with a structural design of a storage space with a bench built into a window niche of a particular living area. The design respects the conditions of anthropometry and ergonomics and meets the requirements of current applicable norms, including the safety requirements. The thesis includes introduction and theoretical background necessary for the construction of small storage spaces and benches respecting the built-in furniture design and the market research analysis. The construction solution is elaborated through the complete technical drawings accepting the manufacturing technology along with the technical description, the economic evaluation of the product calculating in the level of direct material costs, and the BOM.
Návrh konstrukčního řešení nábytkového prvku do interiéru pro děti předškolního věku
Vávrová, Ester
Balchory thesis describes the issue of variable furniture for preschoolers. The design is written like a research of existing offer on furniture market. Theoretical part of my balchory thesis is about design issues of variable furniture and about relationship between furniture and children. Practical part of my balchory thesis contains solution furniture element for preschoolers. Design of furniture element contains drawings, bill of materials and the calculation of direct material costs.
Alternative and new ways of costume design
Rybáková, Simona ; MATÁSEK, Petr (advisor) ; PTÁČKOVÁ, Věra (referee)
This work is aiming to show costume designing as an essential artistic field of today which surpasses limits of applied arts or mere decoration in an effort of emancipation.It talks about the specific characteristics of this field and how it surpasses into other domains and it opens chapters which I deemed significant to my topic. The text outlines my professional career as costume designer to my pedagogic and finally to my organisational curator?s experience. I describe how I enrich the basic practical and empirical education with an emphasis on the artistic way of expression with more theoretical and analytical abilities. The latter is documented mainly with the exhibition ?Extreme costume? in PQ 2011.An important part is the vocabulary of some rather technical terms; it is very liquid and constantly changing. Predominant tendency is to find terms commonly revealing to help the lay audience understand a discipline which can be attractive when a suitable form and presentation is used. Besides the language it is also new topics reflecting costume and its development such as; costume as performance, nudity as/and costume, event and an act of wearing a dress, installation and costume, light and costume, technology and costume which complete the perspective. The number of themes which emerged in the last 6 years is high and sometimes they are connected only seemingly. Some are entering disciplines which are interconnected and influence each other mutually. Therefore some examples of work process are used repeatedly in a comparative or illustrative role.Throughout the whole work the search is for new paths, techniques and materials for costume design and its emancipation. Next to this stands no less important role of costume as a part of action scenography as well as the postmodernism of 1980?s which is a significant starting point of my own work. In contrast to certain excessiveness stands the concept of unpretentious costume completed with specifics of film costume designing.Fashion show as a show with all the aspects of a dramatic piece/performance considers consumer and sociological topics and can be linked to reshaping and costume recycling which closely relates to economic and ecologic aspects too.Emancipation effort is joined with its presentation in public in the form of exhibitions, events, workshops and its documentation for the future. The technological ?boom? occurred especially with the emerge of light costume and ?wearables? as well as the research for materials and the work of realizers on creative ideas of the artists. An inseparable part is a dictionary of alternative materials used in costume designing and a extensive bibliography.
The X-ray CT lab and the research at the Institute of Geonics AS CR
Souček, Kamil ; Staš, Lubomír
In recent decades, non-destructive methods of materials analysis (Desrues 2006) have been used increasingly for the study of different kinds of materials. Especially, it concerns the method of the X-ray computed tomography (CT). This technique was invented in 1970's (Hounsfield 1972) and it quickly became an indispensable part of medicine. In the 1980's, this success in medicine encouraged the research and development of the X-ray CT applications in the field of materials engineering and consequently also in the field of geomaterials (Otani, Obara 2004). Nowadays, many applications are possible due to high resolution of individual building units in the tomographic cross-sections (so called voxels) with dimensions of units or tens of micrometres. To get this resolution, the use of the 2D and the 3D high-resolution X-ray CT, or the micro-CT with micro-focal sources of X-rays, and suitable linear or flat (2D) X-Ray detectors are preferred.
RECYCLING AND AUTHENTICITY OF MATERIAL IN THEATRE
Ráčková, Karolína ; SMOLÍK, Robert (advisor) ; ŽIŽKA, Tomáš (referee)
The thesis is focused on the phenomena of recycling and authenticity. At first the key terms are explained, as they are understood by the author of the thesis, and they are considered in general, as well as in the context of arts and theatre. The following practical part is more detailed: First, the previous works of the author of the thesis are mentioned, as far as they are connected with the topic, and her long-time engagement in the given sphere is thus demonstrated. The remaining text is devoted to her work on the theme of the family: this work was similar to archaeology, and the result was finally named The House is Haunted by a Ghost. The detailed description of the whole creative process ranges from the choice of the topic, through gathering physical and non-physical material, determination of form, treatment of sound component to the final installment and its aspects. This description is made with respect to the manifestations and use of the phenomena of recycling and authenticity. The text is followed by photography documentation of the resulting installment in the appendix.

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