National Repository of Grey Literature 50 records found  beginprevious40 - 49next  jump to record: Search took 0.01 seconds. 
Podnikatelský záměr - mobilní aplikace
OTÁHAL, Ondřej
In the diploma thesis are defined terms related to entrepreneurship. In the application part, I elaborate a business plan for the development of a mobile application in the form of a written business plan including all key analyzes and methods. The most important parts of the plan include a detailed financial plan, a marketing plan, and a risk plan.
Virtuální arboretum
SVATEK, Tomáš
This bachelor's thesis is dealing with creation and development of a mobile application which provides information about all kinds of trees near the user's location. Under the terms of this thesis, the application is developed for use of Android, nevertheless the future porting to iOS is taken into consideration. Application implements several user scenarios, for instance a navigation and a quiz. The thesis also documents the process of analysing, designing, implementing and testing of this application.
Mobile App for Sharing Safety Information on a Trip
Gabaj, Dominik ; Tomešek, Jan (referee) ; Herout, Adam (advisor)
The aim of this bachelor thesis is to create a mobile application which would help people during the travel by sharing of their information. It enables to create a trip itinerary and its subsequent sharing with another users for the control and safety of the person. The application has two types of users. The first type of users are the ones, who actually participate in the trip and give information about themselves. The second type are users who use shared information of the trip for the safety and control of their relatives or friends. They can watch the location of these people at the particular moment. The application is designed and implemented for the Androit operation system. It uses Google's Firebase technology, which allows sharing datas between users in real time. In individual chapters is approximated the theory of mobile application development, evaluation of competing application and the description of implementation.
Mobile Application for Ordering Small Services
Vican, Peter ; Orság, Filip (referee) ; Semerád, Lukáš (advisor)
This bachelor thesis deals with the development of a mobile application for ordering small services. The application is developed for the Android mobile platform. The mobile application is written according to the latest trends using Kotlin and the Google Firebase cloud solution. The first part defines mobile application design specifications, the second part introduces Android platform and the last part is about implementation and testing.
Graphical programming of mobile applications in MIT App Inventor environment
KUČEROVÁ, Ema
The work deals with graphic development environment MIT App Inventor 2, based on similar principle like Scratch is. Scratch is designed to teach the basics of programming where the code is assembled using blocks of commands that match each other similar to a puzzle. Both environments are compared, how far is possible to continue in MIT App Inventor with experiences in Scratch. The work includes exploring this environment from point of view of the use of mobile devices, embedded sensors and ways of communicating with the environment, and also analyzes the amount of materials available for learning in MIT App Inventor. The main purpose of this work is set of tasks with tutorials containing sample tasks with a final project to show the possibilities of this environment and some of sensors in the application. Part of the final project is documentation how the application works and how was it created.
Mobile App for Shooting New Photos of Ancient Postcards
Buchta, Martin ; Zemčík, Pavel (referee) ; Herout, Adam (advisor)
The aim of this thesis is to create a mobile application which allows to capture actual photographs of ancient postcards. Application is implemented for Android operation system. Theoretical foundations about problematics of repeat photography and used technologies are described in this thesis. Practical part of this thesis describes design, implementation and testing of the application. Xamarin integrated development environment which is based on programming language C# was utilized for practical part of thesis. Final application allows user to capture the most accurate photography corresponding to historical postcard.
Mobile App for Logging of Automobile Costs
Mokrý, Martin ; Špaňhel, Jakub (referee) ; Herout, Adam (advisor)
The goal of this thesis is to design and implement a mobile application for the recording of a car's consumption. The application is made for the Android operating system. It lets the user easily and effectively input new refuel data. Based on this data the application can show the user an overall view of their car's costs. This thesis focuses on the creation of this application, individual stages of design, implementation details and the testing of the application. It also states and analyzes similar existing applications.
Mobile App with Predictions of e-Sports Matches
Věčorek, David ; Szentandrási, István (referee) ; Herout, Adam (advisor)
E-Sports, also known as progaming (professional gaming) has grown a lot in the last few years. Professional gamers are regularly attending tournaments watched by hundreds of thousands of fans and with prize pools of millions of dollars. There are many video broadcasts of those events and recently betting on e-Sports has also become available. The main goal of this thesis was to create a mobile app for OS Android, which aims to utilize this growth and create a service of providing predictions of results of the e-Sports matches, similar to that existing in regular sports. The application in its current form receives the predictions via Google Cloud Messaging service and shows an Android notification on their arrival. The predictions are then stored on the device into SQLite database so they are available for further view and filtering. After the matches are finished, their results are shown in comparison to the predictions and balance of the predictions is calculated. Users can display information about their subscriptions and predictions under that subscriptions. The app was created in Android Studio IDE with appearance based on the material design guidelines. The app was tested on several devices of different brand and Android version, then it was placed on Google Play for open beta testing. In the future the app will be offered to the users of the service of providing predictions of results of the e-Sports matches.
A Mobile Application: „Working Outside the Office“
Buchtová, Yveta ; Cíglerová, Anežka Hrubá (referee) ; Macháček, Mikuláš (advisor)
Map app Flow is here to ease the process of finding appropriate places for remote working - mostly through shared experience of other users.
Tools for support of cross-platform native mobile apps development
Bulvas, Vít ; Pavlíčková, Jarmila (advisor) ; Fortinová, Jana (referee)
This master thesiss goal is to map available tools for support of cross-platform native mobile app development. Main goal of thesis is to choose such tool and present it in form of app development. To accomplish this goal several criteria with different importance have to be defined. These criteria are used for choosing of most suitable tool. This thesis has two outputs. First one are criteria that can be used again or amended for some similar tool rating, like this one. Second output is cross-platform mobile app developed with Xamarin tool. Structure of this thesis copy secondary goals that support main goal: mobile OS are presented, name cross-platform native app is defined, define criteria, describe selected tools, rate them and demonstrate development of simple app on selected tool.

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