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Granular Synthesis in Music Production
Pečinka, Pavel ; Glembek, Ondřej (referee) ; Černocký, Jan (advisor)
Cílem této práce je navrhnout a vytvořit aplikaci pro granulární syntézu, využitelnou v hudbení produkci. Aplikace je implementována jako VST3 zásuvný modul s využitím frameworku JUCE a programovacího jazyka C++ a je schopná propojení s programy typu Digital Audio workstation, zkráceně DAW, což jsou programy sloužící jako centrální bod pro hudební producenty, kde mohou mimo jiné vytvářet nové zvuky, provádět mixování skladeb a vytvářet zvukové nahrávky. Tento zásuvný modul je navržen jako sampler a je schopen nahrát zvukový soubor obsahující audio data, která dále využívá pro další zpracování a následné přehrávání. Z vyhodnocení uživatelského testování vyplývá, že je tato aplikace použitelná pro hudební produkci jako nástroj pro granulární syntézu.
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Experimental Hardware Musical Instrument, Converting Data from Sensors to Selected Musical Parameters
Šindler, Stanislav ; Kavan, Jan (referee) ; Dlouhý, Dan (advisor)
Abstract Aim of this thesis is to documentate theoretical and practical process of designing digital hardware syntetizer using Teensy microcontroler and add-on bus Teensy Audio Shield, with the help of Audio System Design Tool. Software for this synthesiser Product of this thesis will be complete device with user interface realized with rotational knobs, buttons and display unit. Also a removable module measuring temperature, intensity of light, and humidity, which will change user specified sound parameters, will be designed and constructed.
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Experimental Software Musical Instrument on Android Platform with Ability to Control Parameters by Text Conversion
Rychtecký, Václav ; Indrák, Michal (referee) ; Dlouhý, Dan (advisor)
The purpose of the thesis is to create a mobile application on the Android platform, characterized by creation of sound using a text captured by a built-in camera of the device in combination with synthesizer, sequencer and sampler. The implementation is partly based on a design prepared within a semestral thesis and is divided into several parts. The first part briefly describes the types of syntheses, the Android operating system, the Pure Data programming language, MIDI and the Android library for controlling Pure Data. The second part deals with the design of the application and the third part describes the implementation and especially the functionality of the application which is created using the programming language Kotlin and IDE Android Studio from JetBrains in combination with the language Pure Data.
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Real-Time Analysis of Audio Signals
Řezáč, Martin ; Schimmel, Jiří (referee) ; Černocký, Jan (advisor)
The goal of this thesis is creation an application, which can perform real-time fundamental frequency tracking of incoming audio samples. According to detected frequencies, the program generates MIDI messages, which are sent to chosen MIDI device. First, the reader is introduced to the issue of fundamental frequency tracking. The following part describes individual methods, especially the one based on spectral analysis of a tone. A description of used technologies is also a included in this part of this thesis. In the following part, the implementation and testing of application are described including opinions of several musicians about this product. At the end, the whole work is concluded and the possible further development is outlined.
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Parametrizable Music Instrument for Mobile Platforms
Řezáč, Martin ; Mlích, Jozef (referee) ; Černocký, Jan (advisor)
The goal of this thesis is to create an application, which will be primarily used as three-axis parametrizable musical instrument, respectively a modifi ed MIDI controller, suitable for Android devices. Firstly, several products, which are available on the market, are reviewed and the reader is introduced to the problematics of audio synthesis, available technologies and typical Android device potential. The next chapter is dedicated to application design. Few designs are mentioned with focus on the chosen design concept. A part of this chapter is also a speci cation of the original concept, its implementation and advantages/disadvantages. The next part is dedicated to implementation and optiomalization of some of the critical points. Also the tests are evaluated including a survey about application usability. At the end, the whole work is concluded and the further development is outlined.
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Granular Synthesis in Music Production
Pečinka, Pavel ; Glembek, Ondřej (referee) ; Černocký, Jan (advisor)
Cílem této práce je navrhnout a vytvořit aplikaci pro granulární syntézu, využitelnou v hudbení produkci. Aplikace je implementována jako VST3 zásuvný modul s využitím frameworku JUCE a programovacího jazyka C++ a je schopná propojení s programy typu Digital Audio workstation, zkráceně DAW, což jsou programy sloužící jako centrální bod pro hudební producenty, kde mohou mimo jiné vytvářet nové zvuky, provádět mixování skladeb a vytvářet zvukové nahrávky. Tento zásuvný modul je navržen jako sampler a je schopen nahrát zvukový soubor obsahující audio data, která dále využívá pro další zpracování a následné přehrávání. Z vyhodnocení uživatelského testování vyplývá, že je tato aplikace použitelná pro hudební produkci jako nástroj pro granulární syntézu.
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Experimental Software Synthesizer and Sequencer
Fadieiev, Heorhii ; Indrák, Michal (referee) ; Dlouhý, Dan (advisor)
This bachelor thesis is devoted to an experimental software synthesizer and sequencer. Its main goal is the realization of an experimental electroacoustic musical instrument based on a design created within the semestral thesis. The unique characteristic of this synthesizer is the possibility of assigning to each tone a different waveform from the field of subtractive synthesis, but also amplitude and frequency modulation, as well as the possibility of creating a complicated rhythmic structure. The work is divided into several parts. The first one deals with the collection of theoretical knowledge focused on the topic of sound synthesis, MIDI and software program Max. The second part of the work presents the design of an experimental instrument taking into account the block diagram of the synthesizer, its sequencer and generator. The next part of the work deals with the implementation of the instrument, describes its appearance, GUI, data storage in its memory and analyzes the patch of the synthesizer. The last part describes practical experience and general characteristics of the resulting instrument.
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M-lizer
Woska, Aleš ; Kofroň, Jan (advisor) ; Malý, Jakub (referee)
The thesis deals with the development of a software sound synthesizer of the .NET platform. The goal is to create a software tool which creates data, that are passed to a sound card or a similar device and that can by played on an output sound device, from MIDI data. Emphasis is placed on a authenticity of a sound output. Created sound would therefore be most resemble the sound of real instruments. Another goal is to create a guide, on how to write a software sound synthesizer that supports VST technology.
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